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.22 caliber pistol: Stop overestimating me!

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Captain Thomas:


--- Quote from: Mushroom man on July 18, 2011, 02:12:58 AM ---Says the human with a Kung-fu Panda avatar...

--- End quote ---

Says the mushroom with a-
Oh, wait.

Anyways, It looks pretty simple. That's often a good thing.

Red Cube:


--- Quote from: ThElement on July 17, 2011, 07:39:27 PM ---Maybe the model looks good for what you are going for, idk but, why make a model to a gun that looks ugly?

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Ehh, I don't know. :/

--- Quote from: Wynd_Fox on July 17, 2011, 05:53:04 PM ---The model is really bland and the gun fires way too quickly. It can take out 60% of a players health in one second. Does that even SOUND fair?

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Actually, what would you call a gun that has 100% accuracy at 7 feet?

Wynd_Fox:

I don't think it should be 100% accurate at any distance. Handguns tend to be less accurate than video games portray. It should be like 99% at 7 feet, I suppose. And I'd call that fair.

Hydrabisque:

It's a bland model and a bland add-on.
Make something unique or get out, because blockland really doesn't need anymore generic guns.

Red Cube:


--- Quote from: Hydrabisque on July 19, 2011, 01:13:56 AM ---It's a bland model and a bland add-on.
Make something unique or get out, because blockland really doesn't need anymore generic guns.

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The only thing is, Blockland has too many pistols that are as weak as hell, which is extremely annoying and unrealistic. Oh hell, I should make a .22 instead.

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