Author Topic: Surreal Cosmos (development three)  (Read 14350 times)

Is it alright if I edit art from someone else?
not to be a credit taker, but just to add some inovative ideas I might have?
I would suggest posting some tile art. Its actually needed for Otto to make the game.

Quote
9:00 - not Cybertails1998: so uh
9:00 - ottosparks 00 0 0 000: ?
9:00 - not Cybertails1998: if the main guy (whose name i STILL don't know) aquires his first wepon
9:00 - ottosparks 00 0 0 000: you name him
9:00 - ottosparks 00 0 0 000: lol
9:00 - not Cybertails1998: i'll separate his head and arms from the body
9:00 - not Cybertails1998: but still connect them
9:00 - not Cybertails1998: and make them follow the cursor
9:01 - not Cybertails1998: the result?
9:01 - not Cybertails1998: aiming
9:01 - not Cybertails1998: oh and lemme browse my bestiary of names
9:01 - ottosparks 00 0 0 000: i'm not sure how to go about scripting that
9:01 - ottosparks 00 0 0 000: actually
9:01 - ottosparks 00 0 0 000: the default name is Cadet
9:01 - ottosparks 00 0 0 000: apparently
9:02 - not Cybertails1998: Irya
9:02 - not Cybertails1998: Rayeck
9:03 - not Cybertails1998: or uhhh
9:03 - ottosparks 00 0 0 000: you have great name ideas
9:03 - not Cybertails1998: uhhhhhhhh
9:03 - not Cybertails1998: actually they come from
9:04 - not Cybertails1998: http://mountandblade.wikia.com/wiki/Kingdom_of_Nords
9:04 - ottosparks 00 0 0 000: lol
9:04 - not Cybertails1998: UHhhHHHHHHH
9:04 - not Cybertails1998: chocolate?
9:04 - ottosparks 00 0 0 000: n
9:04 - not Cybertails1998: okay
9:04 - not Cybertails1998: Cadet it is
9:05 - not Cybertails1998: first name
9:05 - ottosparks 00 0 0 000: when you click "start a game"
9:05 - ottosparks 00 0 0 000: you're asked to name your astronaut
9:05 - ottosparks 00 0 0 000: by default
9:05 - ottosparks 00 0 0 000: the box says "Cadet"
9:05 - not Cybertails1998: my idea:
9:05 - not Cybertails1998: names are fixed in campaign
9:06 - not Cybertails1998: but dynamic in multiplayer
9:06 - not Cybertails1998: because YOUR OWN CHARACTER
9:06 - ottosparks 00 0 0 000: I've already worked something out, looking at the features list
9:06 - ottosparks 00 0 0 000: "-Character System (Similar to terraria's; in the case that I add multiplayer, it'd be set up like terraria's multiplayer system.)"
9:06 - not Cybertails1998: also idea for campaign
9:07 - ottosparks 00 0 0 000: Adding Co-Op multiplayer is definitely possible.
9:07 - not Cybertails1998: have the player swap between a number of characters
9:07 - not Cybertails1998: and past/present
9:07 - not Cybertails1998: like in Tribes: Vengeance
9:08 - not Cybertails1998: at the past cadet mark is on his faction's spacestuff
9:08 - not Cybertails1998: then boom
9:08 - not Cybertails1998: everything is under attack
9:08 - not Cybertails1998: cadet tries to unlock the escape pod
9:09 - not Cybertails1998: but gets trapped in the room with the terminal*
9:09 - ottosparks 00 0 0 000: Well, the idea of the first Resusal storyline is that you start in a building that's on fire and falling apart. You find your way outside, finding a gun/sword, and you see Resusal's spacecraft in the background, and then you see Resusal.
9:09 - ottosparks 00 0 0 000: You get sent back in time.
9:09 - ottosparks 00 0 0 000: and from then on it's pretty much getting back to that place
9:09 - ottosparks 00 0 0 000: to kill that bastard
9:09 - not Cybertails1998: ah
9:09 - not Cybertails1998: storyline number 2...
9:09 - not Cybertails1998: uh
9:09 - not Cybertails1998: lemme open notepad
9:09 - ottosparks 00 0 0 000: Still working on that.
9:10 - not Cybertails1998: i can make a pretty big base storyline
9:10 - ottosparks 00 0 0 000: ok
9:10 - ottosparks 00 0 0 000: a general idea that all the storylines share
9:19 - not Cybertails1998: so far level 1 of story 2 done
9:19 - ottosparks 00 0 0 000: ???
9:19 - not Cybertails1998: basically a ripoff of tribes: vengeance's level 1
9:19 - ottosparks 00 0 0 000: ah
9:20 - not Cybertails1998: *mediafire
9:20 - ottosparks 00 0 0 000: ?
9:20 - not Cybertails1998: http://www.mediafire.com/?tm8ubexrtc071rj
9:20 - not Cybertails1998: or copypasta?
9:21 - ottosparks 00 0 0 000: copypasta
[walloftext]
9:21 - not Cybertails1998: LEVEL 1
Mark - The Past: Attacked

(CUTSCENE)
Mark is on a spacestuff (er, spaceship) of his faction.
Some stuff happens.
(END CUTSCENE)

BOOM
WERE UNDER ATTACK
EVACUATE
Mark goes on around the ship (fixed path, ie locked doors that cant be unlocked at all), sometimes running from enemies. Then he finds a gun/melee and fights some enemies. Then he finds a supply station that allows him to forget around with his inventory. then ship makes a selfdestruct sequence and Mark needs to go to escape pod using a (Tribes-y) jetpack he found off a an hero'd footsoldier.
The pod with his (relative? girlfriend? friend?) is stuck and he has to go into a room with a view of the pods. He presses the switch, the door is locked and escape pods leave. Then he is KOed and a cutscene initiates about another playable* character of a neutral** faction finding her, accompanied with a few footsoldiers.



* playable at a few points in the story
** that faction is also at war with the "red" faction, and is allied with Mark's faction.

[/walloftext]
9:21 - not Cybertails1998: tl;dr a ship is attacked and mark is on it and he fails to escape and gets koed
9:22 - ottosparks 00 0 0 000: lol
9:22 - not Cybertails1998: oh wait
9:22 - not Cybertails1998: how did i type "her"
9:22 - not Cybertails1998: probably because the first playable in tribes was a she
9:22 - not Cybertails1998: fixed
9:23 - not Cybertails1998: like?
9:24 - ottosparks 00 0 0 000: i'd have to code in support for playing as other people, but yeah
9:24 - ottosparks 00 0 0 000: wait no
9:24 - ottosparks 00 0 0 000: i can just have a different animatedsprite
9:24 - ottosparks 00 0 0 000: and give it the playerInstance calss
9:24 - ottosparks 00 0 0 000: class
9:24 - not Cybertails1998: just make the character swap spri--
9:24 - not Cybertails1998: t
9:24 - ottosparks 00 0 0 000: lol
9:24 - not Cybertails1998: and names
9:25 - not Cybertails1998: (and possibly inventories?)
9:25 - ottosparks 00 0 0 000: possibly
9:25 - ottosparks 00 0 0 000: hey
9:25 - ottosparks 00 0 0 000: do you think i should compile a version and release it where all you do is jump on the test level
9:25 - ottosparks 00 0 0 000: lol
9:25 - not Cybertails1998: y not
9:25 - ottosparks 00 0 0 000: it's surprisingly addictive!
9:26 - not Cybertails1998: and i might make a Mark and John(?) versions of Cadet sprites
9:26 - not Cybertails1998: keyword might
9:26 - not Cybertails1998: and maybe even redo Cadet's sprite
9:26 - ottosparks 00 0 0 000: since you made the player sprite, it'd be best if you make art for NPCs and other people
9:27 - ottosparks 00 0 0 000: to fit the same style
9:27 - not Cybertails1998: HMM
9:27 - ottosparks 00 0 0 000: indirectly answering your question with a "that's a great idea"
9:27 - not Cybertails1998: mmm tea
9:27 - not Cybertails1998: and yup
9:28 - ottosparks 00 0 0 000: i'm going to go to bed
9:28 - ottosparks 00 0 0 000: yaaaawn
9:28 - ottosparks 00 0 0 000: good nit
ottosparks 00 0 0 000 is now Offline.
basically there will be a (unlockable?) storyline 2
and otto spoiled storyline 1
wat a nub!

oh and
Is it alright if I edit art from someone else?
not to be a credit taker, but just to add some inovative ideas I might have?
you can add more detail onto my Cadet sprite :u

you can add more detail onto my Cadet sprite :u
Inventory backpack go time

Otto, could you give me an idea on how the inventory system will work? because I might want to help with the UI

Here, I completely forgeted it up

Sometimes it's a different color, or there's color on the trans, and the preportions are wrong, and I don't know how to do shading
also since erasing is really forgeted up on paint.net
have fun fixing my stuffty mistakes

how about i mod the standing sprite with the other stuff myself


Here, I completely forgeted it up

Sometimes it's a different color, or there's color on the trans, and the preportions are wrong, and I don't know how to do shading
also since erasing is really forgeted up on paint.net
have fun fixing my stuffty mistakes
What happened to the last sprites feet :(

the eraser tool cut through the legs somehow so I just replaced them with someone else's
and then added the feet

the eraser tool cut through the legs somehow so I just replaced them with someone else's
and then added the feet
xD
Its kind of funny that that happened.