| Blockland Forums > Modification Help |
| Hiding nodes on a weapon image |
| (1/1) |
| soba:
I have tryed selecting the objects ID and tryed gunimage.hidenode(ALL); but it doesent work, the only way I can finish my GIF replicator item is by using a loop of hidenode :( theres gotta be a way to hide the nodes of an item image |
| Demian:
I would appreciate this information as well. |
| Red_Guy:
I dont know the detials - but its going to be the same way the player nodes work. %obj.hideNode("name") .. but where you get "name" from... I dunno for sure, i think that will be from your modeling program. |
| soba:
item images do not have nodes, therefor I need to figure out a way to do it either without using hidenode, or giving the weapon nodes somehow |
| Navigation |
| Message Index |