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| Getting an objects id by looking at it. |
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| Pah1023:
--- Quote from: Nexus on July 17, 2011, 08:23:10 PM --- --- Code: ---%target = containerRayCast(%cl.player.getEyePoint(), vectorAdd(vectorScale(vectorNormalize(%cl.player.getEyeVector()), 5), %cl.player.getEyePoint()), $typeMasks::playerObjectType).client; --- End code --- This gets the client that a player is looking at. just replace .client; with .getid(); --- End quote --- I tried it and it keeps getting my id not what i am looking at |
| Destiny/Zack0Wack0:
--- Quote from: Pah1023 on July 17, 2011, 09:46:45 PM ---I tried it and it keeps getting my id not what i am looking at --- End quote --- --- Code: ---%start = %player.getEyePoint(); %end = vectorAdd(%start,vectorScale(%player.getEyeVector(),15)); %ray = containerRayCast(%start,%end,$TypeMasks::All,%player); %col = firstWord(%ray); --- End code --- |
| otto-san:
--- Quote from: Pah1023 on July 17, 2011, 09:46:45 PM ---I tried it and it keeps getting my id not what i am looking at --- End quote --- --- Quote from: Nexus on July 17, 2011, 08:23:10 PM ---just replace .client; with .getid(); --- End quote --- Warning - while you were reading a new reply has been posted. You may wish to review your post. oh |
| Pah1023:
--- Quote from: Destiny/Zack0Wack0 on July 17, 2011, 09:54:45 PM --- --- Code: ---%ray = containerRayCast(%player.getEyePoint(),vectorScale(%player.getEyeVector(),5),$TypeMasks::All,%player); %col = firstWord(%ray); --- End code --- --- End quote --- Thank you. Edit It doesnt aim accuratly |
| Destiny/Zack0Wack0:
Woops, sorry. --- Code: ---%start = %player.getEyePoint(); %end = vectorAdd(%start,vectorScale(%player.getEyeVector(),15)); %ray = containerRayCast(%start,%end,$TypeMasks::All,%player); %col = firstWord(%ray); --- End code --- |
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