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| Zombie Gameshow v2 |
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| Ev Dowg:
--- Quote from: Conan on July 21, 2011, 03:32:39 PM ---I find these annoying and slow. The players in the arena argue a lot about what to buy and the players waiting to be spawned in have to wait ages. I have my own series using a more loose system. I might post it sometime. EDIT: I do have to say though that this one seems better built than most. --- End quote --- Conan's builds pwn all Case closed |
| Xanderian:
--- Quote from: Ev Dowg on July 23, 2011, 05:27:48 PM ---Conan's builds pwn all Case closed --- End quote --- you are an idiot. |
| JackBlueJack:
I have made one of these a while ago. Any idea how to do the scoring system, because that will help the build quite a lot (On my server). |
| Conan:
Scoring system: Create named print blocks (ex: score1, score10s, score100s) Set the events on the zombie spawns to increase the # value on the block by one every time a bot dies. (onbotdeath>namedbrick>incrementprintcount>#) --- Quote from: Xanderian on July 23, 2011, 05:31:49 PM ---you are an idiot. --- End quote --- Ev Dowg is just a fan of mine. Don't take it too seriously. |
| JackBlueJack:
--- Quote from: Conan on July 23, 2011, 06:51:53 PM ---Scoring system: Create named print blocks (ex: score1, score10s, score100s) Set the events on the zombie spawns to increase the # value on the block by one every time a bot dies. (onbotdeath>namedbrick>incrementprintcount>#) --- End quote --- Sorry but, going on Blockland any time soon ;) It'd really help if you were to show me the events in person. |
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