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| Zapt Murky Waters Part-1 |
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| Conan:
Why the hell would you have part three finished before part two? Severe lack of planning. The building skill is meh at best. |
| Jitank:3:
--- Quote from: Conan on July 24, 2011, 02:16:21 AM ---Why the hell would you have part three finished before part two? Severe lack of planning. The building skill is meh at best. --- End quote --- bEFORE STARTING THE WHOLE CAMPAIN (Sorry 4 caps) i made just a suvival swamp then decide to make it a campain so i made part 1 and make the suvival swamp the finale |
| TELEFATGUY:
epic gameplay. just one thing. you can cheat at the end by swimming across the water by jumping at the edge of the wall. you will just float to land. |
| TELEFATGUY:
wait... i have part three. you said it's survival mode. if so, why do you spawn in a safehouse? i recomend that you put these events in a flashing brick to make it so that onActivate_NAMEDBRICK_(Regular Infected Spawns)_setVehicle_Zombie Standard onMinigameReset_NAMEDBRICK_(Regular Infected Spawns)_setVehicle_none anActivate_Minigame_setTimer(or whatever)_BLAH also make the onActivate event for all the special infected and such. |
| Alkatjo:
Jitank, many not know this but right now you are the few of 22 who still makes decent zapts out of the 30,000 people that have bought a key. Keep it up and you could be the next zomb-kleader. |
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