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My City Rpg build request page
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Gen. Hothauser:
Yes, forgot to mention my sewers.  Does anyone know how to 'duplicate' the water baseplate bricks without them losing their water characteristics?  It just occured to me that I haven't tried saving and loading a duped water brick.


--- Quote from: Sniper-471 on July 23, 2011, 02:53:30 PM ---Add a huge forest along with a beach, Useful for the lumber and miner jobs. Oh and add a dam.

--- End quote ---

Ya, I'll try a beach and definitely a forest somewhere, maybe in the ghetto area as like a trailer park.  I hadn't thought of a dam, it could be useful for my water level dilemma.
Gen. Hothauser:

--- Quote from: Corbiere on July 23, 2011, 03:06:25 PM ---Apparently so, which makes stereotypical land and water gay...hmm

--- End quote ---

I'm trying to make this a realistic looking city.  This means I don't want oddly colored, impossibly made builds that no one would find in an actual city, like a building made of blue and green oddly proportioned bricks.

Once I get back home, I can make a gallery section to thi and post what I want and don't want and post the progress on this.  It isn't a whole lot but I have it all figured out now so all I have to do is build it.
pie man:
Im going to end up in the poorest neiborhood just like reallife.
Gen. Hothauser:

--- Quote from: pie man on July 25, 2011, 06:51:01 PM ---Im going to end up in the poorest neiborhood just like reallife.

--- End quote ---

It's ok, the mines are real close so we richer folk don't have to see your dirty butts in the city.
CookizMonster:
Here is what I did for my sewer in my CityRPG.
I created the blocks. I used auto-wrench for the green bricks containing OnActivate>Self>ShapeFX>YourFX
Then dupe them and click on all of them. (Set ray casting on)
Then use auto-wrench again to clear the events if you don't want them there for spam reasons.

Also, I can help. Do you have a server up? Is your forum name the same as in-game?
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