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Brick not appearing

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Headcrab Zombie:

You fixed the second problem but completely ignored the first


--- Code: ---datablock fxDTSBrickData(brickWedgeRoadData : brick32x32froadsData)
{
   brickFile = "./WedgeR.blb";
   uiName = "Road Wedge";
};
--- End code ---
Try that

Robo Dude:

I got it to load thanks to Zombie but it only shows up as a 32x32 baseplate.

Bloxxed:

iconName = "nameofroad.png";

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