| Blockland Forums > Modification Help |
| Changing model's transparency level with a script |
| (1/1) |
| Demian:
Can it be done? |
| otto-san:
I think so, since colorShiftColor takes an alpha value. |
| Wheatley:
It also needs to have a blank texture. (I think) Speaking of which, is it possible to make something have a blank texture if you replaced the color with a transparent image? Ex: Taking Green.png, keeping the name the way it is, but changing the image to be transparent. |
| Demian:
--- Quote from: Wheatley on July 26, 2011, 09:06:47 PM ---It also needs to have a blank texture. (I think) Speaking of which, is it possible to make something have a blank texture if you replaced the color with a transparent image? Ex: Taking Green.png, keeping the name the way it is, but changing the image to be transparent. --- End quote --- You mean transparent on the model? That needs to be done when exporting. Making the texture .png transparent lightens the color and makes it, in vehicles, paintable with spray can. |
| Demian:
--- Quote from: otto-san on July 26, 2011, 02:11:31 PM ---I think so, since colorShiftColor takes an alpha value. --- End quote --- Nope. Changing the alpha on that just completely messes up the model. |
| Navigation |
| Message Index |