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func("load").locfilebn.("Strategic_Riverside_TDM") >> SUCCESS (New poll)
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Teneksi:
I don't like how you add "resolution" to the hills by just sticking smaller cubes in all the corners.
Mega-Bear:
It started to look ugly to me once you added trees. The river and hills were pretty.

EDIT: At least you got creative with the topic. I like that.
DrenDran:
So does OP even know how to code... in any language?
Conan:

--- Quote from: DrenDran on August 02, 2011, 09:28:07 PM ---So does OP even know how to code... in any language?

--- End quote ---
Learning Java. After learning the basics I already see huge flaws in my "programming"


--- Quote from: Eksi on August 02, 2011, 09:14:26 PM ---I don't like how you add "resolution" to the hills by just sticking smaller cubes in all the corners.

--- End quote ---
Might do another similar one without a rectangle shape by following rky's suggestions posted on page 3.


--- Quote from: Mega-Bear on August 02, 2011, 09:22:40 PM ---It started to look ugly to me once you added trees. The river and hills were pretty.

EDIT: At least you got creative with the topic. I like that.

--- End quote ---
Thanks. I might do a fully terrain based TDM later.
SWAT One:
==@I.A_ID//:PP2x.("R9.savdata")>>>QLR\*
==@op//:Q{"R9.savdata"\*
==//\*
==@op//:Q_["R9savdata"]>>>Result.1946/1946.1.savdata\*
==@op//:+QL<A_ID:FR4u:NewAction>
==@op//:Q{"R9.savdata"_R9render.1.rend\*
==//\*
==@op//:Render?=1.546987/546987.1.rend\*
==//\*
==@op//:OWR?=!Q{1.0<"Rr.savdata">
==//)\*

Messin' around
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