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| having probs |
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| Han Frolo:
1.cs, addon_bots.cs, addon_bots_client.cs, folder amiga soundpack(i placed that one in wrong place), botgui.gui, fate_of_the_unknown.ogg (i put that one in wrong place too), pic file gray50, gray75, halo-master-chief.decal, hoverboard (put it in wrong place), some pic that isn't necessary, print of some pic, printicon of something, wiimote (put it in wrong place), wyoming. some of those things i removed because they were in the wrong place, but i replaced them. |
| fishpen0:
so what is your problem? you just said you fixed it all... |
| Space Guy:
ERROR: OpenGLDevice::setScreenMode() - depricated function! ... Object 'wiimoteExplosionEmitter' is not a member of the 'ParticleEmitterData' data block class ProjectileData - wiimoteProjectile(392) - invalid value for velInheritFactor: Must be between 0 and 1 Add-Ons/AddAll/Add-Ons/Weapon_Wiimote.cs (0): preload failed for wiimoteItem: ShapeBaseData: Couldn't load shape "Add-Ons/AddAll/Add-Ons/shapes/-=REDco=-/wiimote/wiimote.dts". Object 'wiimoteFlashEmitter' is not a member of the 'ParticleEmitterData' data block class Object 'wiimoteShot1Sound' is not a member of the 'AudioProfile' data block class Object 'wiimoteSmokeEmitter' is not a member of the 'ParticleEmitterData' data block class Add-Ons/AddAll/Add-Ons/Weapon_Wiimote.cs (0): preload failed for wiimoteImage: Unable to load shape: Add-Ons/AddAll/Add-Ons/shapes/-=REDco=-/wiimote/wiimote.dts. ... Object 'stuntplaneTireEmitter' is not a member of the 'ParticleEmitterData' data block class Object 'stuntplaneFoamDropletsEmitter' is not a member of the 'ParticleEmitterData' data block class Object 'stuntplaneFoamEmitter' is not a member of the 'ParticleEmitterData' data block class Object 'stuntplaneBurnEmitter' is not a member of the 'ParticleEmitterData' data block class Object 'stuntplaneBurnEmitter' is not a member of the 'ParticleEmitterData' data block class ... Add-Ons/AddAll/Add-Ons/Tool_Decollisioner.cs (0): preload failed for DeColProjectile: ProjectileData::load: Couldn't load shape "Add-Ons/AddAll/Add-Ons/shapes/arrow.dts". Add-Ons/AddAll/Add-Ons/Tool_Decollisioner.cs (0): preload failed for DeColItem: ShapeBaseData: Couldn't load shape "Add-Ons/AddAll/Add-Ons/shapes/bow.dts". Object 'DeColProjectile' is not a member of the 'ProjectileData' data block class Add-Ons/AddAll/Add-Ons/Tool_Decollisioner.cs (0): preload failed for DeColImage: Unable to load shape: Add-Ons/AddAll/Add-Ons/shapes/bow.dts. ... ERROR: Stereo sound detected on "musicData_sound". Removing datablock. ERROR: Stereo sound detected on "musicData_Orly". Removing datablock. ERROR: Stereo sound detected on "musicData_llamasong". Removing datablock. ERROR: Stereo sound detected on "musicData_Legend_of_Zelda". Removing datablock. ERROR: Stereo sound detected on "musicData_JetEngine". Removing datablock. ERROR: Stereo sound detected on "musicData_H2_Siege_of_Madriga l". Removing datablock. ... Could not locate texture: Add-Ons/add-ons/shapes/50_gray Could not locate texture: Add-Ons/add-ons/shapes/75_gray The errors were probably more to do with the way the music was added or with the way some of these add-ons were installed via AddAll. THe bots mod wasn't even executed at all, so it can't have been causing problems. |
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