| Blockland Forums > Modification Help |
| scaled playertype |
| (1/3) > >> |
| soba:
I need this playertype to set its scale when you set your players datablock to it, but I'm having a bit of trouble datablock PlayerData(PlayerMineDig : PlayerStandardArmor) { minJetEnergy = 0; jetEnergyDrain = 0; canJet = 0; uiName = "MineDig Player"; showEnergyBar = false; }; package MineDigScale { function GameConnection::spawnPlayer(%this) { Parent::spawnPlayer(%this); if(isObject(%this.player)) { if(%this.player.dataBlock $= "PlayerMineDigArmor") { %this.player.setscale("0.75 0.75 0.70"); } } } }; activatepackage(MineDigScale); |
| soba:
Reserved till I get a fix for it |
| infiniteLoop:
Try %this.player.getDataBlock().getName() |
| soba:
--- Quote from: infiniteLoop on July 31, 2011, 01:39:10 PM ---Try %this.player.getDataBlock().getName() --- End quote --- Syntax error |
| Space Man:
Isn't it %this.player.getDatablock(); ? |
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