| Blockland Forums > Modification Help |
| scaled playertype |
| << < (2/3) > >> |
| soba:
--- Quote from: Space Man on July 31, 2011, 01:59:26 PM ---Isn't it %this.player.getDatablock(); ? --- End quote --- still get a syntax error |
| dUMBELLS:
--- Code: ---%name=%this.player.dataBlock.getName(); //for a normal playertype this would be "PlayerStandardArmor" if(%name $= "whatever") { // stuff } --- End code --- |
| Daenth:
--- Code: ---package PlayerScale { function Player::changeDatablock(%player,%datablock,%client) { Parent::changeDatablock(%player,%datablock,%client); if(%datablock == PlayerMineDig.getID()) %player.setScale("0.75 0.75 0.70"); } }; activatePackage(PlayerScale); --- End code --- |
| Wheatley:
Isn't it setPlayerScale("X Y Z"); ? Or does setScale work too? |
| Wizzeh:
setPlayerScale accepts one integer. |
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