Blockland Forums > Modification Help
Player-Brick collision detection?
Mr. Wallet:
LOL REVIVE :cookieMonster:
--- Quote ---Trigger collision is now based on player's collision box rather than bounding box
--- End quote ---
So now that this thing is 1.03 here to be working easily, can someone help me with triggers? I've been googling garagegames.com like crazy and I can't come up with any examples of how to deal with trigger creation/deletion in Tscript.
edit: Oi so anyway, I went online and saw this thing called scale changer, went back on here and downloaded it, dug around, I think I can just cannibalize what's in there.
Aloshi your box of :cookie: s is in the mail.