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Adding Health via Damage

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Mega-Bear:

I'm wondering, is it possible to add health to the player if they damage another player through a script? I searched "adding health" in Coding Help and din't get ay results, so some help would be nice. For example, the Black Box adds fifteen health everytime you damage another player. I want to know if the same thing can be done in a script.

Thanks for help.

otto-san:

definitely yes.

I'm sure it'd be as simple as modifying ProjectileData::Damage to add health to the person shooting.

Wheatley:

You mean like, adding health to yourself when you do damage?
Or a projectile adding health to its target?

Either way, I recommend you refer to the TF2 Medic pack.

Wizzeh:


--- Quote from: Wheatley on August 03, 2011, 11:59:51 PM ---You mean like, adding health to yourself when you do damage?
Or a projectile adding health to its target?

Either way, I recommend you refer to the TF2 Medic pack.

--- End quote ---

Alternatively, he could look at the sticky thread directly above this topic.

Wheatley:


--- Quote from: Wizzeh on August 04, 2011, 12:02:42 AM ---Alternatively, he could look at the sticky thread directly above this topic.

--- End quote ---
True.

But referring to the medic pack sounds like it's more what he's going for.

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