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Headcrab Zombie:

Adding onto/correcting Daenth's first post

4. Are you trying to do this clientside or serverside? If serverside, I don't know, if clientside, why are you trying to do this anyways? It won't work.
5. When you get out to distances very far from the origin (several million) the view starts glitching, eventually reaching the point of being unplayable
7. > means 'greater than' and >= means 'greater than or equal two' for example '5 > 5' is false, but '5 >= 5' is true.
8. ! means inverse. The inverse of 0 is 1, and the inverse of any non-zero value is 0.
9. Range between two objects, use VectorDist(pos1,pos2). As for angle, explain how you can have an angle with only two points defined?

ThinkInvisible:


--- Quote from: Headcrab Zombie on August 06, 2011, 02:50:50 PM ---Adding onto/correcting Daenth's first post

4. Are you trying to do this clientside or serverside? If serverside, I don't know, if clientside, why are you trying to do this anyways? It won't work.
5. When you get out to distances very far from the origin (several million) the view starts glitching, eventually reaching the point of being unplayable
7. > means 'greater than' and >= means 'greater than or equal two' for example '5 > 5' is false, but '5 >= 5' is true.
8. ! means inverse. The inverse of 0 is 1, and the inverse of any non-zero value is 0.
9. Range between two objects, use VectorDist(pos1,pos2). As for angle, explain how you can have an angle with only two points defined?

--- End quote ---
4: Clientside. And yeah it's possible i just need a ton of math stuff.
5. WHEEEEEEEEE
7. But does changing it do anything besides that?
8. I know that but the command isn't working right for sooooome reason.

9. Thanks, and ohhhh it's a vector i need.

Headcrab Zombie:


--- Quote from: ThinkInvisible on August 06, 2011, 02:54:01 PM ---4: Clientside. And yeah it's possible i just need a ton of math stuff.

--- End quote ---
No, you can not use setPosition/setTransform clientside. If you could, you'd see a lot of people doing it to go wherever they want.

ThinkInvisible:


--- Quote from: Headcrab Zombie on August 06, 2011, 05:25:46 PM ---No, you can not use setPosition/setTransform clientside. If you could, you'd see a lot of people doing it to go wherever they want.

--- End quote ---

what-oh.
i thought it was the crosshair one.
no, setPosition apparently breaks stuff if used on player

infiniteLoop:


--- Quote from: ThinkInvisible on August 06, 2011, 05:53:28 PM ---what-oh.
i thought it was the crosshair one.
no, setPosition apparently breaks stuff if used on player

--- End quote ---

What does this mean?

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