| Blockland Forums > Modification Help |
| Score Popup From Kill |
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| xcruso:
Hey i made this code fast, it does popup 1 + in centerprint when you kill someone. Please tell me or help me get it bether if you want. --- Code: ---package scorepopup { function GameConnection::setScore(%client, %flag) { parent::setScore(%client, %flag); if(%flag % 1 == 0) commandToClient(%client,'centerPrint',"<color:ACC122><font:lol:30>1 +"); schedule(500,0,commandToClient,%client,'centerPrint',""); } }; activatePackage(scorepopup); --- End code --- I hope to get it most like its in MW2 or something if it's worth it |
| Katadeus:
I like it. This might be pretty useful, but what would be even better is if it specified what weapon you killed them with, etc. I don't know the specifics, though, and that could get pretty annoying to have to script. Just wondering, though; how do you know what variables are specified in the parent? |
| xcruso:
--- Quote from: Katadeus on August 08, 2011, 05:48:59 PM ---I like it. This might be pretty useful, but what would be even better is if it specified what weapon you killed them with, etc. I don't know the specifics, though, and that could get pretty annoying to have to script. Just wondering, though; how do you know what variables are specified in the parent? --- End quote --- You mean the --- Code: ---Parent::setScore(%client, %flag); --- End code --- ? Or you mean the %client, %flag I think %flag is same as %score |
| jes00:
This would be extremely easy to do with events. |
| xcruso:
--- Quote from: jes00 on August 08, 2011, 10:14:53 PM ---This would be extremely easy to do with events. --- End quote --- Tell me? |
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