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::Client::PlayAnimation:: As: ShakeHead etc ::: Default

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xcruso:

Hey is there possible to make an Animation whit Player::PlayAnimation(%client, "13", "1");
That makes weapon Roll?

I think its default.

Or something like Shake Head.''


Please tell me :D

Darkmaster20:

First Post!  :cookieMonster:

On Topic: I don't really think its possible. Have you tried it?

Chrono:


--- Quote from: Darkmaster20 on August 09, 2011, 01:40:26 PM ---First Post!  :cookieMonster:

On Topic: I don't really think its possible. Have you tried it?

--- End quote ---
Don't post in coding help ever again.

xcruso:


--- Quote from: Darkmaster20 on August 09, 2011, 01:40:26 PM ---First Post!  :cookieMonster:

On Topic: I don't really think its possible. Have you tried it?

--- End quote ---

Havent tryed it.

idk how to set it up quite yet.

Edit:   I though it was possible because   shake head animation is when you Undo a brick and

weapon Roll sometime when you fire and change wep at same time.

dUMBELLS:

You would use %obj.playThead(#,name);

"root" is the default thread, and # is the slot number

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