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Fallout Series - Megathread

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Harm94:


--- Quote from: Murkling on September 28, 2011, 07:56:32 PM ---Because, if I am correct, Bethesda purchased the Fallout IP from Interplay a few years ago. During the agreement, in order to lower the cost, Bethesda said something along the lines of, "Allow us to make a new Fallout game and we will allow you to make a Fallout MMO." Then when Interplay started to create the MMO Bethesda said that they are not allowed any Models, Names, ect. They are only allowed to use the name Fallout, and not even the logo.

There is a video on youtube that kind of addresses it, but ill have to dig it up.

--- End quote ---
If I remember Interplay already had starting the planning for the MMO before Bethesda came in, but everything else mentioned in the video seem about right. Still I think Obsidian should be doing it since they are mostly devs of the origional game. Under Interplay and the Caen Brothers nothing will happen and Bethesda will continue to leech off Interplay. The mmo lawsuit also reminds me about that recent Scrolls lawsuit.

Lørd Tøny:

Honestly I think Bethesda and Obsidian should work together. Bethesda makes a better story but Obsidian makes better gameplay.

Murkling:


--- Quote from: Lørd Tøny on September 28, 2011, 08:14:59 PM ---Honestly I think Bethesda and Obsidian should work together. Bethesda makes a better story but Obsidian makes better gameplay.

--- End quote ---
I agree.



But it will never happen.




Harm94:

Harold! :D


Man 2:

I don't like the idea of Fallout Online. A couple months after its release when the playerbase begins to grow large, it will ruin the feeling of the world having been torn apart by nuclear war. What little remained of the world's broken population scattered across the world and formed small pockets of civilization, desperately yet fruitlessly trying to grow. The drastically shortened life expectancy due to the many dangers of the nuclear wasteland kept the population sparse and isolated.

Then you throw in a million player characters. Suddenly it seems like Disney opened up a post-apocalyptic theme park.
It'd ruin the desperate solitude of wandering the wasteland.

The only fix for this is if they somehow made the game take place across the whole of America, a potentially memory-draining feat calling for a massive game world of 3,794,101 square miles.

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