| Blockland Forums > Modification Help |
| Props (DTS bricks) - Why not? |
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| Jasa1:
Just so happens I remade my own prop system. It removes all console errors. The only problems I know of is when you duplicate props they loose their rotation and when destroying multiple props at once they tend to stick around for a few seconds. Ephialtes duplicator forgets up practically every mod related to bricks. Send me a PM if you want it. Edit: I'll also throw in an example prop to get you started. |
| soba:
Why not just use rotondo's health locker code? all it does is spawn an item inside the brick that looks like the health locker, and then plays an animation/heals the player when he touches it :/ |
| Demian:
--- Quote from: soba on August 12, 2011, 04:34:19 AM ---Why not just use rotondo's health locker code? all it does is spawn an item inside the brick that looks like the health locker, and then plays an animation/heals the player when he touches it :/ --- End quote --- That's ingenious! How does it differ from a prop though? |
| soba:
Well, for one, I have never heard of rotondo's mod causing extreme console spam |
| Kiwi:
--- Quote from: soba on August 12, 2011, 04:34:19 AM ---Why not just use rotondo's health locker code? all it does is spawn an item inside the brick that looks like the health locker, and then plays an animation/heals the player when he touches it :/ --- End quote --- Rotondo's health lockers are not rescaled. |
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