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Props (DTS bricks) - Why not?

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Jasa1:

Just so happens I remade my own prop system. It removes all console errors. The only problems I know of is when you duplicate props they loose their rotation and when destroying multiple props at once they tend to stick around for a few seconds.

Ephialtes duplicator forgets up practically every mod related to bricks. Send me a PM if you want it.
Edit: I'll also throw in an example prop to get you started.

soba:

Why not just use rotondo's health locker code? all it does is spawn an item inside the brick that looks like the health locker, and then plays an animation/heals the player when he touches it :/

Demian:


--- Quote from: soba on August 12, 2011, 04:34:19 AM ---Why not just use rotondo's health locker code? all it does is spawn an item inside the brick that looks like the health locker, and then plays an animation/heals the player when he touches it :/

--- End quote ---
That's ingenious! How does it differ from a prop though?

soba:

Well, for one, I have never heard of rotondo's mod causing extreme console spam

Kiwi:


--- Quote from: soba on August 12, 2011, 04:34:19 AM ---Why not just use rotondo's health locker code? all it does is spawn an item inside the brick that looks like the health locker, and then plays an animation/heals the player when he touches it :/

--- End quote ---
Rotondo's health lockers are not rescaled.

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