| Blockland Forums > Modification Help |
| Detecting Vehicle Collision with a brick |
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| AGlass0fMilk:
When trying to check for a collision with a brick using the vehicle's "OnCollision" method, I noticed that bricks did not cause the execution of that function. Is there any other way you know of detecting when a vehicle collides with a brick? (Vehicle does not have tires to stop it from hitting the brick) |
| Greek2me:
You could try fxDtsBrick::onCollision and check if the object is a vehicle. Look at the Rampaging Vehicles mod. |
| AGlass0fMilk:
I thought I dumped fxDTSBrick and didn't see any OnCollision but I'll check again. Never heard of that mod, haven't played/modded in a year and a half. Edit: Checked out the mod, it packages WheeledVehicleData::OnImpact and then uses a raycast box search to check for bricks. I guess that will work. Thanks for pointing me in the right direction. |
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