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Dwarf Fortress Megathread! - Necro'd enough to count as a vampire
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Littledude:
Well, it started with the standard design I've been using for each floor based on this guy's videos http://www.youtube.com/user/4Deman


Then I decided to make it beautifully large. I could always break up some of the rooms into smaller rooms, if I feel the need. Maybe I'll do that and leave the end caps for nobles.


I think I will do that.
make a 2x hallway down each room and divide the sides in half.
I'd end up with two 4x4 and two 4x5 rooms in each bigger room.

Which means I should be set on rooms for a while.
blaman:

--- Quote from: DrPepper on August 20, 2011, 11:37:02 PM ---The developers could've worked harder on graphics instead of making letters and symbols, guaranteed. Tilesets aren't default, those are made by the community, and they are still ugly.

--- End quote ---
This game will bring your computer to its knees even with these simple graphics. If they were to actually render it in 3D, it would do it even faster. I would also like to point out the game is an alpha, the devs are working on it right now. In the future we may get some decent visuals, but for now I'm not entirely convinced most machines today could handle the game with decent graphics.
zookuw:

--- Quote from: Littledude on August 21, 2011, 10:29:28 AM ---You are all jealous of my amazing bedroom design.

--- End quote ---
OH HAHAHAHAHAHA

Try making 2x2 rooms next time!
Corbiere:

--- Quote from: Littledude on August 21, 2011, 10:29:28 AM ---You are all jealous of my amazing bedroom design.

--- End quote ---

Build it in soil next time. There is NO POINT digging rooms that size because you're only going to overload on resources.
Jacob/Lee:

--- Quote from: Corbiere on August 21, 2011, 02:25:36 PM ---Build it in soil next time. There is NO POINT digging rooms that size because you're only going to overload on resources.

--- End quote ---
Do not build it in soil. You can smooth and engrave the rooms to make them have higher value and give happy thoughts.
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