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| bobblehat:
--- Quote from: Mega-Bear on August 14, 2011, 12:45:41 PM ---Get the textures' RGB values and place them into a square image, then name the textures the same as they are named on the model. And do not release that gun. --- End quote --- I am releasing on BrickMania. |
| Mega-Bear:
--- Quote from: bobblehat on August 14, 2011, 12:50:30 PM ---I am releasing on BrickMania. --- End quote --- And I failed it on Brick Mania. |
| The Corporation:
Bobble, what you have done is streched the armature across the gun. In the picture I posted, the bottom part of the armature, NOT STRETCHED, was in the gun's handle, where the blocklander would hold it. That's where the armature needs to be in milkshape, in the handle of your gun. |
| bobblehat:
--- Quote from: Mega-Bear on August 14, 2011, 01:19:20 PM ---And I failed it on Brick Mania. --- End quote --- Ok. |
| TheKhoz:
--- Quote from: The Corporation on August 14, 2011, 01:31:49 PM ---Bobble, what you have done is streched the armature across the gun. In the picture I posted, the bottom part of the armature, NOT STRETCHED, was in the gun's handle, where the blocklander would hold it. That's where the armature needs to be in milkshape, in the handle of your gun. --- End quote --- Lol@Person who tries to help with Milkshape but has no idea what they are talking about. That was two armatures, not one. |
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