| Blockland Forums > Modification Help |
| MinigameSO::Reset() Arguments |
| << < (2/3) > >> |
| Placid:
--- Quote from: Chrono on August 14, 2011, 01:28:12 PM ---It'll work for engine functions like getSubStr, but not for scripted functions like serverCmdBan. --- End quote --- ah, i see. that clears something up for me, thanks. |
| Fluff-is-back:
--- Quote from: Placid on August 14, 2011, 10:31:57 AM --- --- Code: ---function MinigameSO::Reset(%mini) --- End code --- --- End quote --- I tried this and it did not work, so I conducted a search and found that it is this: --- Code: ---MinigameSO::reset(%this, %client) --- End code --- |
| Amade:
--- Quote from: Fluff-is-back on August 14, 2011, 01:41:58 PM ---I tried this and it did not work, so I conducted a search and found that it is this: --- Code: ---MinigameSO::reset(%this, %client) --- End code --- --- End quote --- no it isn't. Placid is correct. |
| Destiny/Zack0Wack0:
--- Quote from: Amade on August 14, 2011, 09:47:58 PM ---no it isn't. Placid is correct. --- End quote --- %client is the person who "won" the minigame. |
| Chrono:
--- Quote from: Destiny/Zack0Wack0 on August 14, 2011, 10:22:52 PM ---%client is the person who "won" the minigame. --- End quote --- You mean who reset the minigame, which in TDM's case, chooses the winner. |
| Navigation |
| Message Index |
| Next page |
| Previous page |