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Client-sided: Check if a BL_ID is connected to the server you're on

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Scars75:

Is there any way to check if a certain BL_ID is connected to the server you're currently in, using a client-sided script?

otto-san:

I think you could loop through the playerlist and find if the BL_ID is on there.

MegaScientifical:

I made a script years ago because people kept changing names and I couldn't be bothered to look for them in every server I joined just in case. Whenever I joined a server, or the people joined a server I was in, it'd check if their name matched the default one I gave them. If not, it'd warn me in chat that they joined giving the name and ID. Are you trying to do something like that?

Placid:


--- Quote from: MegaScientifical on August 15, 2011, 07:32:27 AM ---I made a script years ago because people kept changing names and I couldn't be bothered to look for them in every server I joined just in case. Whenever I joined a server, or the people joined a server I was in, it'd check if their name matched the default one I gave them. If not, it'd warn me in chat that they joined giving the name and ID. Are you trying to do something like that?

--- End quote ---
wow, this actually sounds like a brilliant idea.. i might try to recreate this, if you don't mind.

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