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| One button controls multiple vehicle spawners |
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| Tiel:
I've spent the last few days trying to figure out how to make a brick activate vehiclespawners in succession depending on whether the bots on them are already spawned. I tried delays to no avail. Basically, this: [Button] [in1] [in2] [in3] The button would activate in1 and spawn the bot, but not in1 or in3. After pressing the button once, pressing again would activate in2, and so forth. I'm a n00b at eventing and I really don't want to waste my summer days away contemplating how the **** to make this work. Thanks. |
| Good_patch:
This isnt completely cler but ill take a shot. -If your wanting to spawn all of them simultaneously than you need all the spawns to be named the same thing. -If you are are trying to make them spawn at intervals set the names different from each other and add delays to the spawn. I hope this helps. If not please provide some more information. |
| Tiel:
Basically I want the button onactivate to spawn in1. After spawning in1, the second activate will spawn in2, and so on. |
| GenaralSkar:
Toggle event enabled I would think. |
| Nasoa:
Delays would work. |
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