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Using Bitmap || Wont show up in minigame (1life)

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xcruso:

Hey People, Ive having problems making a Image popup while inn a minigame with 1 life TDM

It will popup if there is no minigame up.

i use

--- Code: ---function MinigameSO::addMember(%mini,%client)
     {
parent::addMember(%mini,%client);
     centerPrint(%client, "<bitmap:" @ blablabla.textureName @ ">", 5);
     }
--- End code ---
and to find it i use

--- Code: ---datablock decalData(blablablabla)
{
textureName = "blablablalbal-thatthings thatshould have been here";
preload = true;
};
--- End code ---

The first one is in a package ofc.

and tell me if there is an easier way to do this, that would be helpfull.



Headcrab Zombie:

You don't need to make a decalData
Just centerPrint(%client,"<bitmap:path/to/file>",5);

xcruso:


--- Quote from: Headcrab Zombie on August 16, 2011, 10:59:57 PM ---You don't need to make a decalData
Just centerPrint(%client,"<bitmap:path/to/file>",5);

--- End quote ---
ty, now it needs to work in minigames to, if anyone know please tell me.

Flood:


--- Quote from: xcruso on August 16, 2011, 11:03:27 PM ---ty, now it needs to work in minigames to, if anyone know please tell me.

--- End quote ---


--- Code: ---announce("<bitmap:path/to/file>");
--- End code ---


Chrono:


--- Quote from: Headcrab Zombie on August 16, 2011, 10:59:57 PM ---You don't need to make a decalData
Just centerPrint(%client,"<bitmap:path/to/file>",5);

--- End quote ---
If you don't use decaldata, people will see default images.

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