Blockland Forums > Modification Help
Using Bitmap || Wont show up in minigame (1life)
xcruso:
Hey People, Ive having problems making a Image popup while inn a minigame with 1 life TDM
It will popup if there is no minigame up.
i use
--- Code: ---function MinigameSO::addMember(%mini,%client)
{
parent::addMember(%mini,%client);
centerPrint(%client, "<bitmap:" @ blablabla.textureName @ ">", 5);
}
--- End code ---
and to find it i use
--- Code: ---datablock decalData(blablablabla)
{
textureName = "blablablalbal-thatthings thatshould have been here";
preload = true;
};
--- End code ---
The first one is in a package ofc.
and tell me if there is an easier way to do this, that would be helpfull.
Headcrab Zombie:
You don't need to make a decalData
Just centerPrint(%client,"<bitmap:path/to/file>",5);
xcruso:
--- Quote from: Headcrab Zombie on August 16, 2011, 10:59:57 PM ---You don't need to make a decalData
Just centerPrint(%client,"<bitmap:path/to/file>",5);
--- End quote ---
ty, now it needs to work in minigames to, if anyone know please tell me.
Flood:
--- Quote from: xcruso on August 16, 2011, 11:03:27 PM ---ty, now it needs to work in minigames to, if anyone know please tell me.
--- End quote ---
--- Code: ---announce("<bitmap:path/to/file>");
--- End code ---
Chrono:
--- Quote from: Headcrab Zombie on August 16, 2011, 10:59:57 PM ---You don't need to make a decalData
Just centerPrint(%client,"<bitmap:path/to/file>",5);
--- End quote ---
If you don't use decaldata, people will see default images.