| Blockland Forums > Modification Help |
| Multiple sound datablock's |
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| Robo Dude:
Is it possible to have multiple sound datablocks on a vehicle. Since I was reading a topic in garage games about playing a sound. And I want to be able to have it when I stop I hear the tire's screech a engine sound that gets louder if the car speeds up. And a start up sound Ive been testing this on the Jeep so far I can only get the engine sound. Links: http://www.garagegames.com/community/forums/viewthread/37519 [EDIT] --- Quote from: Gravity Cat on August 18, 2011, 05:28:00 AM ---Nothing. New poll. [Edit] More progress. -snip- [Edit2] Interior is the only thing left to be finished. -snip- [Edit3] Aaw it's so sad that vehicles can't have proper engine sounds. Well, they CAN have, but the sound always plays at the same pitch, no matter the vehicle speed :( --- End quote --- I want to be able to do the bolded |
| ThinkInvisible:
--- Quote from: Robo Dude on August 18, 2011, 09:00:21 PM ---Is it possible to have multiple sound datablocks on a vehicle. Since I was reading a topic in garage games about playing a sound. And I want to be able to have it when I stop I hear the tire's screech a engine sound that gets louder if the car speeds up. And a start up sound Ive been testing this on the Jeep so far I can only get the engine sound. Links: http://www.garagegames.com/community/forums/viewthread/37519 [EDIT]I want to be able to do the bolded --- End quote --- I don't think you can do that with a vehicle. But you could try testing for how fast it's going and make the object play a sound(see stereo mod) accordingly. |
| soba:
Look at kalphiter's train code, thats a perfect example |
| Kalphiter:
--- Quote from: soba on August 21, 2011, 07:25:17 PM ---Look at kalphiter's train code, thats a perfect example --- End quote --- I do it based on velocity, however it's really difficult to detect de/acceleration |
| Robo Dude:
--- Quote from: soba on August 21, 2011, 07:25:17 PM ---Look at kalphiter's train code, thats a perfect example --- End quote --- I know but Kalphiters train code makes it louder when the train speeds up? But is there a way to do this with out making it hacky? |
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