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ACZS - Aplems Custom Zombie Survival - SERVERS Down

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Nom|Aplem|Nom:


--- Quote from: Conan on August 19, 2011, 12:54:24 PM ---asdf this doesn't tell me much

like I said earlier id still like to see the actual build events, if not the build.

--- End quote ---

onActivate>Client>VCE_ifVariable>Cash | >= | 300

onVariableTrue>Player>addItem>Commando

onVariableTrue>Client>VCE_modVariable>Cash | subtract | 300

onVariableTrue>Client>centerPrint>Item Purchased

onVariableFalse>Client>centerPrint>Transfer Failed : Not enough cash!

MonkeyFunkyMonkey:

What are the basic attack events for the bots are they armed with weapons?


Conan:


--- Quote from: Nom|Aplem|Nom on August 19, 2011, 02:22:38 PM ---onActivate>Client>VCE_ifVariable>Cash | >= | 300

onVariableTrue>Player>addItem>Commando

onVariableTrue>Client>VCE_modVariable>Cash | subtract | 300

onVariableTrue>Client>centerPrint>Item Purchased

onVariableFalse>Client>centerPrint>Transfer Failed : Not enough cash!

--- End quote ---

What about the base upgrades? Then how does everyone "pitch in" for the cost?


--- Quote from: MonkeyFunkyMonkey on August 19, 2011, 03:25:44 PM ---What are the basic attack events for the bots are they armed with weapons?


--- End quote ---

onBotSpawn>Bot>SetAIProperties>Aggressive
onBotSpawn>Bot>SetItem>MClaw(?)

Nom|Aplem|Nom:


--- Quote from: Conan on August 19, 2011, 06:07:03 PM ---onBotSpawn>Bot>SetAIProperties>Aggressive
onBotSpawn>Bot>SetItem>MClaw(?)

--- End quote ---

Wrong.


--- Quote from: MonkeyFunkyMonkey on August 19, 2011, 03:25:44 PM ---What are the basic attack events for the bots are they armed with weapons?


--- End quote ---

They use several events each. Each bot is equipped with the fist weapon from RTB, they are all on one team so they do not attack each other. That team is called "Zombies". They are set on a FOV range of 200 so they can find people from anywhere on the map, then they are set to aggressive with the boolean checked to make sure they will do that.

When a bot is killed, a player will be added with 1 zombie kill and 2 cash in which they can put forth to weapons and upgrades.


--- Quote from: Conan on August 19, 2011, 06:07:03 PM ---What about the base upgrades? Then how does everyone "pitch in" for the cost?

--- End quote ---

Well, its more like first person to get the money for it buys it. I am actually working on a pitch in right now using ifVar's on the brick and relays.

Conan:


--- Quote from: Nom|Aplem|Nom on August 19, 2011, 06:18:44 PM ---Wrong.

They use several events each. Each bot is equipped with the fist weapon from RTB, they are all on one team so they do not attack each other. That team is called "Zombies". They are set on a FOV range of 200 so they can find people from anywhere on the map, then they are set to aggressive with the boolean checked to make sure they will do that.

--- End quote ---
oh yeah also forgot about setBotTeam and view/viewrange etc.

but in all basicness its what I posted.


BTW you can just tell it to be aggressive on spawn instead of having it nonaggressive until seeing a person. Why'd you do the roundabout way?

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