Blockland Forums > General Discussion

Making a TDM any tips?

Pages: << < (2/3) > >>

Mega-Bear:

Add abilities for players to have both long range and close quarters combat.

Fastlex:

Ok i made my first base but i got an idea
There will be three teams the first two are the normal Red vs Blue
And the third team will be able to defeat the red and blue armies or some thing like that...

RedGajin:


--- Quote from: Fastlex on August 21, 2011, 01:11:36 AM ---Ok i made my first base but i got an idea
There will be three teams the first two are the normal Red vs Blue
And the third team will be able to defeat the red and blue armies or some thing like that...

--- End quote ---
You mean like a Special Ops team? I did something like this, I couldn't achieve it without it being unbalanced. I though, "hey, I can just put less players on the spec op's team!" But then they are pointless and easy killings for red and blue. "Well what about giving them stronger weapons?" This didn't work either, I couldn't find a loadout the even them out so they weren't op or too weak.

I would suggest, if you're doing something like that, to do one very large team, and then one Spec Ops team. That works a lot better.

ThElement:


--- Quote from: RedGajin on August 21, 2011, 01:58:32 AM ---I couldn't find a loadout the even them out so they weren't op or too weak.

--- End quote ---
Yes, not to mention people always whine about how they want to be on the special ops team.
The alien VS predator server is a perfect example, Humans and aliens are the base teams, but EVERYBODY wants to be a predator.

Fastlex:

How about if you defeat a Neutral team he/she joins your team.
But i don't know how to do that..

Pages: << < (2/3) > >>

Go to full version