Post all of the console commands you know and what they do. Check the list first to see if the command is already posted
All i really did was combined 2 of the console command topics, and put them into one.
The List
findclientbyname(victim).crash(); - Crashes someone's blockland
findclientbyname("NAME HERE").player.addvelocity(VALUE HERE); - Sends the player flying. (Value = How far you want to push the player)
findclientbyname("NAME HERE").player.instantrespawn(); - Respawns the player
Yes, the setOnFire(); and freeze(); commands actually work. You just need the Elemental Spells Add-On.
Link for that is herefindclientbyname("NAME HERE").player.freeze(); - Freezes the player in a block of ice.
findclientbyname("NAME HERE").player.setOnFire(); - Sets the player on fire.
findclientbyname("NAME HERE").player.dismount(); - Dismounts the player from their vehicle (If they're in one)
findclientbyname("NAME HERE").player.clearBurn(); - Clears the player's burn (Useless, no idea why I even posted it)
findclientbyname("NAME HERE").player.clearTools(); - Removes the player's tools
findclientbyname("NAME HERE").player.burnPlayer(VALUE HERE); - Burns the player (Value = How long you want them to burn)
findclientbyname("NAME HERE").player.addHealth(VALUE HERE); - Adds/subtracts health from the player (Value = How much health to give/take from the player)
findclientbyname("NAME HERE").player.setHealth(VALUE HERE); - Changes the amount of health the player has (Value = How much health you want the player to have)
findclientbyname(yournamehere).setcontrolobject(findclientbyname(victim)); -makes the first person control the second person, makes the second person's screen mess up
findclientbyname(NameHere).setcontrolobject(objectidhere); -Makes you control whatever ID you put in.
findclientbyname("name").player.changedatablock("datablock"); -change someone's datablock (ex. turn them into a horse)
findclientbyname(Name).player.delete(); -deletes a player, all he can do is talk.
Findclientbyname(name).player.mountobject(ObjectID,Nodenumber); -Mounts Object to player
findClientByName("Name").player.setPlayerScale("# # #"); -changes size of a player
buildwall(); -Makes you build a wall
buildfloor2(); -makes you build a floor.
buildconfetti(); -makes you build confetti.
chuckNorris(); -lets you put a brick inside another brick (probably false)
bottomprintall();
messageall('',"");
chatmessageall();
centerprintall(); -all are self-explanatory.
echo(mPow(7,9)); - Echos 7 to the power of nine.
echo(mSqrt(4)); - Echos the square root of 4.
echo(1+1); - Echos what 1+1 equals.
echo(1-1); - Echos what 1-1 equals.
echo(Put what you want to echo here.); - When you press enter, it will say it in the console.
turnright(); - Makes you spin right.
turnleft(); - Makes you spin left.
announce(); (Chat message in yellow) -makes some chat that everyone sees
getNonsense(); -crashes game
[weapon here]image.projectile = [projectile name here]projectile; -makes a gun shoot something different (ex. Minigun shooting speed + Rocket launcher projectile = lag!)
commandtoserver('messagesent',"LOLOL YUR MESSAGE GOES HERE! :D"); - Congrats, you sent a chat message.
explodeclock(); - Explodes the clock in Bedroom and Kitchen.
crouch(); - fixes crouch
jump(); - fixes jump
flushtexturecache(); -fixes when you get random lines flying out from bricks.
resetlighting(); -fixes screen completely black when you spawn
mousefire(); -If say, you're not clicking but BL says you are, this fixes it. Also good fro mining servers when you're too lazy to hold down click.
jet(); -If you're not jetting but the game says you are, this fixes that.
talk ("Hello!"); -lets you talk as the console
crash(); -gives you an error message saying Blockland has encountered a problem and needs to close.
ObjectID.dismount(); -unmounts something
ObjectID.mountobject(ObjectD,0); -mounts something to something else
ObjectID.setPlayerScale.("# # #"); -changes object's size
Note: to get an object's ID, look at it and type /getID.
vehiclenamevehicle.forwardthr ust=99999; -makes a vehicle go fast foward
vehiclenamevehicle.backwardth rust= # ; (or reversethrust)
vehiclenamevehicle.yawforce= # ;
vehiclenamevehicle.rollforce= # ;
vehiclenamevehicle.pitchforce= # ; - all change stuff with a vehicle
ObjectID.setShapeName("Name here"); - sets a vehicle's name
ObjectIDHere.setscale("# # #"); - Changes size of whatever the ID is.
vehicleDB.maxWheelSpeed = x; -changes max wheel speed of vehicles
function bbrown townl(%i){commandtoserver('ban', 0, %i, -1, "Banned.");%i++;bbrown townl(%i);} - Bans everyone
function lightloop(%t){cancel($lightLoop);commandToServer('light');if(!%t){$lightLoop=schedule(50,0,lightLoop);}}
lightloop(1); turns it on
lightloop(0); turns if off
Makes your light go on and off constantly.
This lets players play music on themselves:
function serverCmdsetmusic(%client,%music) {%music=strReplace(%music,"-","DASH"); %client.player.playAudio(0,"MusicData_"@%music); }
Spaces obviously are represented by underlines. - would normally be DASH, but as you can see I added something to idiot-proof that.
/setMusic Bass
for(%i=0;%i <brickgroup_8038.getcount();%i++)brickgroup_6726.getobject(%i).setcolor(getrandom(0,30));-Change the red to your BL_ID. It changes all of your bricks to a random color from 0 - 30 in your paintset.
for(%i=0;%i<BrickGroup_XXXX.getCount();%i++) { BrickGroup_XXXX.getObject(%i).fakeKillBrick("0 0 0",60); } -fill in the X's with your BLID -Fakekills all your bricks
%bg = findClientByName("enterNameHere").brickGroup; for(%i=0;%i<%bg.getCount();%i++){%bg.getObject(%i).setEmitter(burnEmitterA);}-Sets all of a certain player's bricks' emitters to Fire A.
%bot = new aiPlayer(%name){datablock=playerStandardArmor; position=findClientByName("enterNameHere").player.getPosition();};-Spawns a bot at a players position.
function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}-Lets you fire weapons really fast
function f(){}-To turn it off
for(%i=0;%i<clientGroup.getcount();%i++){%b=clientgroup.getobject(%i);if(%b.name !$= "yournamehere"){%b.player.kill();}} -
Kills all the players on YOUR server but not yourself.
for(%admin=true;true;%adminlevel++){giveAdmin(%adminpassword);} -crashes Blockland.
$Pref::Server::AutoSuperAdminList = " XXXX"; - Change X's to people that you want to have super admins IDs
$Pref::Server::AutoAdminList = " XXXX"; - Change X's to people that you want to have admin's ID's
$Pref::Server::WelcomeMessage = "xxxx"; - Changes welcome message.
$Pref::Server::Name = "xxxx"; - Changes server name. webcom_postserver(); after doing this.
new aiplayer(bob){datablock = serverconnection.getcontrolob ject().getdatablock(); position = serverconnection.getcontrolob ject().getposition();}; - spawns a ai player named "bob" at your position
e(ADDON NAME HERE);transmitDataBlocks();
clientCmdMissionStartPhase3();
// Do it in the order I got it in!!
// This will force load an add-on you have in your folder, careful if a player does not have this add-on it will crash them from your game
setDefaultFOV("# # #"); -Sets your default Field of Vision.
setDefaultFOV("100 100 100"); -To change it back to default.
findClientByName("name").isAdmin = 1; -Makes someone admin silently.
commandToClient(findClientByName("Name"),'doupdates'); -makes someone leave and start auto-updater
changemap("[NAME]"); Changes the map
Gunimage.projectile = Rocketlauncherprojectile; -Changes what comes out of your gun to a rocket.
tree(); -opens up a simplified mission editor, but everything is numbers.
findclientbyname(name).player.hidenode("node"); - Makes a player's body part disappear
clientcmdtimescale("Number Here"); - changes speed of your timescale
messageall('MsgAdminForce', "\c2PersonsName has become Super Admin (Auto)"); - Fake Admins someone.
Messageall('',"<bitmap:base/client/ci/ui/lag_icon.png><color:ffffff>: [InsertMessage]");- lets you talk as the lag icon
localClientConnection.setCont rolObject(findclientbyname(victim)); -Makes you control someone, same screen problems
commandToServer('isTalking');
Says you are typing above chat.
commandToServer('stopTalking');
Takes away the above.
commandToServer('usePrintGun');
Take out print guns even if they arent in the inventory. (Some mods conflict with this)
commandtoserver('ban',0,ID,Time,"Multiple Word Reason"); -bans someone
ServerCmdMessageSent(FindClientByName("name"),"Message"); -talk as someone else
localClientConnection.setCont rolObject(_vehiclespawnname.vehicle); -lets you control a vehicle
ServercmdSelf Delete(findclientbyname("name")); -kills someone
deletedatablocks(); -deletes datablocks, very bad.
dumpConsoleClasses(); dumpConsoleFunctions(); -Shows what the console does, causes massive console spam.
explodeclock(); -explodes the clock in Bedroom.
serverConnection.chaseCam(delay); -makes camera lag behind you
deleteDatablocks(); - Deletes all the Datablocks.
clientcmdtimescale("InsertNumber"); - Changes The server timescale.
Echo(expression); Echos the answer to an expression in the console.
announce("Test"); Sends an announcement to the server.
serverConnection.chasecam(-1); -crashes Blockland
serverConnection.chasecam(<number>); -makes the camera delay in following you.
while(true){} -crashes your computer.
flushnamespacecache(); -Flushes your namespace if you mess up a parent.
<ID>.delete(); -deletes the brick with that ID.
canvas.pushDialog(GUI_Name); -opens a GUI.
Jump(1); -Endless jumping
setKey("authkey");
Donationsjes00clientcmdshowbricks(1); -Shows bricks with rendering off
to turn this off take out hammer, wrench, printer, ect, and put it away or type one of the following in the console.
clientcmdshowbricks(0);
clientcmdshowbricks();
yes this is copied from Big list O" Console Commands! just edited abit more.