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Jake's weapons [Medieval][WIP]

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JakeBlade:

I have been working on some weapons lately, mostly because I wanted to make something less food-like.
They're all weapons based of medieval weaponry since I wanted to put my modeling skills to the test.



From the left to the right: Combatpickaxe, Mace, Axe (One handed), Club, Sword (Two handed)

Because i'm not very keen on scripting weapons and so, i'm looking for someone to help me with it, and please let me know what you think about the weapons themselves.

(Please keep in mind everything is still not finished)

Oh, and suggestions/request can be posted here aswell.




RedGajin:

The pickaxe is cool and is a decent model, the mace is ok, the axe is stuff, the club is ok. The two handed sword looks stupid with those ring things on it.

I would have to say making weapons like these wouldn't really be worth the trouble since everyone already uses the 3 packs we have now. Unless you did something really original.

JakeBlade:


--- Quote from: RedGajin on August 21, 2011, 04:32:52 PM ---The pickaxe is cool and is a decent model, the mace is ok, the axe is stuff, the club is ok. The two handed sword looks stupid with those ring things on it.

I would have to say making weapons like these wouldn't really be worth the trouble since everyone already uses the 3 packs we have now. Unless you did something really original.

--- End quote ---

Yes, I kind of failed the axe model, there is going to be a new one soon. And if these weapons will actually get scripted, i'll make an rp(g) server and use this pack as it will be a private addon, making it original. (I'm not saying that making an addon private makes it automaticly become original)


The Corporation:

Smoothshade your models with smoothing groups used. Please.

RedGajin:

Also, the handles look bad.

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