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RedGajin:


--- Quote from: Jasa1 on August 21, 2011, 08:05:30 PM ---Yeah. Why hasn't anybody thought of that before?

--- End quote ---
Because everyone hates them.


And try making this one like, difficult. Not overly difficult, you still have to think of the masses, but not "Hey look, I'm getting pay for doing nothing, and I can finally become a shopkeeper and give myself guns!". It gets boring as forget.

Jasa1:


--- Quote from: RedGajin on August 21, 2011, 08:11:54 PM ---Because everyone hates them.


And try making this one like, difficult. Not overly difficult, you still have to think of the masses, but not "Hey look, I'm getting pay for doing nothing, and I can finally become a shopkeeper and give myself guns!". It gets boring as forget.

--- End quote ---
I plan to make it so you have to do your job to recieve a paycheck. Cops only get paid if they've made a jail in the last 12 ticks, shop keepers only get paid if they've spawned an item in the last 12 ticks, ect.

The Corporation:

Looking forward to this.
What about combat?

Robo Dude:


--- Quote from: Jasa1 on August 21, 2011, 08:16:55 PM ---I plan to make it so you have to do your job to recieve a paycheck. Cops only get paid if they've made a jail in the last 12 ticks, shop keepers only get paid if they've spawned an item in the last 12 ticks, ect.

--- End quote ---
Will this work on a real day system not just next day every few minutes.
And make the hunger system killer you after a week.


--- Quote from: The Corporation on August 21, 2011, 09:22:02 PM ---Looking forward to this.
What about combat?

--- End quote ---


Jasa1:


--- Quote from: Robo Dude on August 21, 2011, 09:23:31 PM ---Will this work on a real day system not just next day every few minutes.
And make the hunger system killer you after a week.

--- End quote ---
It will be on a tick system.
The ticks are 10 minutes each so it will take you longer to starve and people won't be on the server for 7 days straight so you starve in about 1 hour in game. I'm also going to make it so hungry/injured players move slower so people don't wait till right before they starve to death to eat.

--- Quote from: The Corporation on August 21, 2011, 09:22:02 PM ---Looking forward to this.
What about combat?

--- End quote ---
Not sure what you're asking there.

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