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Jasa1:

TINY UPDATE:
Added OnDay Event - This event will be randomly triggered on every brick between 6:00 and 7:00 AM (Sunrise)
Added OnNight Event - This event will be randomly triggered on every brick between 8:00 and 9:00 PM (Sunset)
Added OnEnterLot Event
Added OnLeaveLot Event
Added RequestFunds and OnFundTransfer events
Added 40+ New Jobs
Added Assault
Finished Admin Commands
Finished Give Command
DRUGS - That's right. I've started implementing drugs into the mod.
Buy weed and coke at a drug brick and use with /DoDrugs [weed or coke]. I hope to add meth later which will be more intense than the two. (Meth is one hell of a drug.) Using drugs will give you dems for "Being under the influence". If you are jailed with drugs on you you will get more dems. (10 dems per drug)
TAKING MORE DRUGS DOES NOT INCREASE THE INTENSITY (Drugs are bad for you.)

I just gotta finish up some parts of the client and I'll start up the server for a few weeks for testing. Adding drugs will require a reset the database to prevent data corruption.

STILL TO COME:
Finished GiveItem, GiveFood, and GiveFunds Events
Fixed Drop Command
Uniforms
Drugs Drop on Death - Need models

Robo Dude:

why dont you make /DoDrug namedrug drugamount like that. and seeds to grow the drugs but they are illeagle.

Jasa1:


--- Quote from: Robo Dude on January 05, 2012, 06:59:23 PM ---why dont you make /DoDrug namedrug drugamount like that. and seeds to grow the drugs but they are illeagle.

--- End quote ---
Maybe later.

Brian Smithers:

WOAH, THATS A SMALL UPDATE

Jasa1:

FUN FACT:
Jasa uses notepad for all his scripting needs.

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