Blockland Forums > Modification Help
Blockland Adventure Mode
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Nasoa:
Yes, it's single player, similar to the tutorial.
SirLancelot7:
I think we should do this similar to the tutorial and have a option on the main menu which will pull up a gui to choose the level (only the ones you've gotten to already) and depending on the one you join it loads that map.  No bricks.
heedicalking:
i was still thinking that a co-op story would be neat, as working with bots is limited. another cool idea would be the ability to allow 4 or so people to play the story, and the other players in the server would be put on the bad guys team sort of like how zombies works. when there is a mission where you have to fly a stunt plane to a point, the bad guys could be put as pilots for their own planes that have to chase you, which is something a bot can't do. when you reach the point, the bad guys are all deleted and they wait till they are needed next, like where you have to walk across a bridge and avoid push broom knights
Barakuda:
I could build for you. If you agree, PM me the save and mark the areas where you want me to build. I could also model anything you want me to.
Nasoa:

--- Quote from: SirLancelot7 on September 02, 2011, 09:53:40 AM ---I think we should do this similar to the tutorial and have a option on the main menu which will pull up a gui to choose the level (only the ones you've gotten to already) and depending on the one you join it loads that map.  No bricks.

--- End quote ---

I really want default builds as pre-loads, that's what's often come up in derailed topics.


--- Quote from: heedicalking on September 02, 2011, 12:00:58 PM ---i was still thinking that a co-op story would be neat, as working with bots is limited. another cool idea would be the ability to allow 4 or so people to play the story, and the other players in the server would be put on the bad guys team sort of like how zombies works. when there is a mission where you have to fly a stunt plane to a point, the bad guys could be put as pilots for their own planes that have to chase you, which is something a bot can't do. when you reach the point, the bad guys are all deleted and they wait till they are needed next, like where you have to walk across a bridge and avoid push broom knights

--- End quote ---

I'd really like to explore co-op opportunities, but I want to prioritize so we get single player done.
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