| Blockland Forums > General Discussion |
| Points as cash |
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| zolo:
I want to know how Tomtom from Tomtom's Trench TDM was able to make the weapons cost points, the players made by killing other players. Example: Stick grenade is 70 points, sniper is 250 ponits, pistol is 10 points. |
| Jubel:
Variable Events. |
| Anti-Block:
--- Quote from: Jubel on August 22, 2011, 02:26:32 AM ---Variable Events. --- End quote --- And if you search, there's plenty of tutorials on Var events. |
| zolo:
Well I have been searching but find anything that show how to take points you make from killing other players in a mini-game. But I think the VCE could be it but I'm still looking. |
| Gambsy:
$Brick --- Code: ---# Event Saver v0.1 - 08/22/11 11:07:29 X 0ms onActivate Self VCE_ifValue <var:cl:score> >= 70 X 0ms onVariableTrue Client IncScore -70 X 0ms onVariableTrue Player VCE_modVariable CS Set 1 X 0ms onVariableTrue Client CenterPrint <color:FFFFFF>Gun Bought Click On ! When Ever You Want It. 3 X 0ms onVariableFalse Client CenterPrint <color:FFFFFF>Not Enough Points.help 3 --- End code --- !Brick --- Quote ---# Event Saver v0.1 - 08/22/11 11:07:46 X 2ms onActivate Player VCE_ifVariable CS == 1 X 2ms onVariableTrue Player addItem Classic Rifle X 2ms onVariableFalse Client CenterPrint <color:FFFFFF>You Havent Bought This Gun Yet. 3 X 2ms onVariableTrue Self VCE_saveVariable Player CS X 1ms onActivate Self VCE_loadVariable Player CS X 0ms onVariableTrue Client CenterPrint <color:FFFFFF>Item Added To Inventory. 3 --- End quote --- ever science hosting this is the most asked thing :D |
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