| Blockland Forums > Modification Help |
| "World of Cars" - A Random Assortment of Cars from All Around the World |
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| heedicalking:
do you use exporter 0.97? I recently switched over to it, but can't figure out how to make it so the collision mesh doesn't appear in game. nvm i got another curse of "i post too soon then find the answer a second later" the detail layer was including the collision layer. |
| Barnabas:
--- Quote from: heedicalking on January 29, 2012, 10:30:21 AM ---do you use exporter 0.97? I recently switched over to it, but can't figure out how to make it so the collision mesh doesn't appear in game. nvm i got another curse of "i post too soon then find the answer a second later" the detail layer was including the collision layer. --- End quote --- Yeah, I'm using that, also can you test something for me? Could you export a cube vehicle with an orange.png texture and see if you get green fuzziness on it? |
| heedicalking:
i have a vehicle exported just now with an orange texture for lights, would that work to check? texture is orange.png |
| Barnabas:
That's fine |
| heedicalking:
it doesn't seem to happen for me? |
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