Blockland Forums > Modification Help
"World of Cars" - A Random Assortment of Cars from All Around the World
heedicalking:
do you use exporter 0.97? I recently switched over to it, but can't figure out how to make it so the collision mesh doesn't appear in game.
nvm i got another curse of "i post too soon then find the answer a second later"
the detail layer was including the collision layer.
Barnabas:
--- Quote from: heedicalking on January 29, 2012, 10:30:21 AM ---do you use exporter 0.97? I recently switched over to it, but can't figure out how to make it so the collision mesh doesn't appear in game.
nvm i got another curse of "i post too soon then find the answer a second later"
the detail layer was including the collision layer.
--- End quote ---
Yeah, I'm using that, also can you test something for me? Could you export a cube vehicle with an orange.png texture and see if you get green fuzziness on it?
heedicalking:
i have a vehicle exported just now with an orange texture for lights, would that work to check? texture is orange.png
Barnabas:
That's fine
heedicalking:
it doesn't seem to happen for me?