| Blockland Forums > Modification Help |
| Auto Creating A Minigame |
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| infiniteLoop:
--- Quote from: Placid on August 23, 2011, 09:27:15 AM ---should work. i'm not 100% sure that %this is the client, but i'm pretty damn sure. --- End quote --- This is the client because game connection is a client. gameConnection::something the first arg will be gameConnection which is %this. player::something(%This,%something,%somethingelse) %this is Player, do you get it? |
| jes00:
So now how do you add a player to the minigame? |
| otto-san:
--- Quote from: jes00 on August 23, 2011, 04:16:37 PM ---So now how do you add a player to the minigame? --- End quote --- MedievalRPGMini.addMember(%this); |
| hankyje:
Default minigame is a good way to do this. |
| Placid:
Or you could avoid bumping a solved coding help topic with a non helpful response. Default minigame does almost nothing that the OP is asking. |
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