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Tremors: Planned release
Hydrabisque:
--- Quote from: Anti-Block on August 23, 2011, 12:58:11 AM ---They're called Graboids!
MELVIN YOU stuff-STAIN!
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I know it's a Graboid, but I named it Tremor so people actually knew what it was from and could possibly go see the movies if they wanted.
--- Quote from: soba on August 23, 2011, 02:01:48 AM ---You moved the crouching bounding box under the map and made an animation in which the tremor burrows underground didn't you, be sure to add toggle-able crouch for it then, otherwise, it would be annoying holding the crouch button constantly
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You can't move the bounding box under the map or it will just fall endlessly.
Jerkface:
I loved that movie, (Edit: well, "movies" although I only saw the first) and that model is pretty accurate. I'm not sure how much effort you would want to put into to making this part of a custom minigame, buuut... from the movie, there were tentacle thingies that the worm could shoot out.
Perhaps you could make this a type of "Escape" deal?
Hydrabisque:
--- Quote from: Jerkface on August 23, 2011, 08:44:04 AM ---I loved that movie, (Edit: well, "movies" although I only saw the first) and that model is pretty accurate. I'm not sure how much effort you would want to put into to making this part of a custom minigame, buuut... from the movie, there were tentacle thingies that the worm could shoot out.
Perhaps you could make this a type of "Escape" deal?
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I know there are, but the animation is too complex and it would just add more time onto this. I want to release this before this week ends.
Jerkface:
--- Quote from: Hydrabisque on August 23, 2011, 08:46:11 AM ---I know there are, but the animation is too complex and it would just add more time onto this. I want to release this before this week ends.
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Hey, no problem to me. I'm not the one making this after all. I always suggest the best route, even when i wouldn't bother with it myself.
Hydrabisque:
--- Quote from: Jerkface on August 23, 2011, 08:54:47 AM ---Hey, no problem to me. I'm not the one making this after all. I always suggest the best route, even when i wouldn't bother with it myself.
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I had already modeled tentacles and tried them, they didn't work out too well.