| Blockland Forums > General Discussion |
| Giant ol' List of Console commands |
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| Zarrintaj:
Post all of the console commands you know and what they do. Check the list first to see if the command is already posted All i really did was combined 2 of the console command topics, and put them into one. The List findclientbyname(victim).crash(); - Crashes someone's blockland findclientbyname("NAME HERE").player.addvelocity(VALUE HERE); - Sends the player flying. (Value = How far you want to push the player) findclientbyname("NAME HERE").player.instantrespawn(); - Respawns the player Yes, the setOnFire(); and freeze(); commands actually work. You just need the Elemental Spells Add-On. Link for that is here findclientbyname("NAME HERE").player.freeze(); - Freezes the player in a block of ice. findclientbyname("NAME HERE").player.setOnFire(); - Sets the player on fire. findclientbyname("NAME HERE").player.dismount(); - Dismounts the player from their vehicle (If they're in one) findclientbyname("NAME HERE").player.clearBurn(); - Clears the player's burn (Useless, no idea why I even posted it) findclientbyname("NAME HERE").player.clearTools(); - Removes the player's tools findclientbyname("NAME HERE").player.burnPlayer(VALUE HERE); - Burns the player (Value = How long you want them to burn) findclientbyname("NAME HERE").player.addHealth(VALUE HERE); - Adds/subtracts health from the player (Value = How much health to give/take from the player) findclientbyname("NAME HERE").player.setHealth(VALUE HERE); - Changes the amount of health the player has (Value = How much health you want the player to have) findclientbyname(yournamehere).setcontrolobject(findclientbyname(victim)); -makes the first person control the second person, makes the second person's screen mess up findclientbyname(NameHere).setcontrolobject(objectidhere); -Makes you control whatever ID you put in. findclientbyname("name").player.changedatablock("datablock"); -change someone's datablock (ex. turn them into a horse) findclientbyname(Name).player.delete(); -deletes a player, all he can do is talk. Findclientbyname(name).player.mountobject(ObjectID,Nodenumber); -Mounts Object to player findClientByName("Name").player.setPlayerScale("# # #"); -changes size of a player buildwall(); -Makes you build a wall buildfloor2(); -makes you build a floor. buildconfetti(); -makes you build confetti. chuckNorris(); -lets you put a brick inside another brick (probably false) bottomprintall(); messageall('',""); chatmessageall(); centerprintall(); -all are self-explanatory. echo(mPow(7,9)); - Echos 7 to the power of nine. echo(mSqrt(4)); - Echos the square root of 4. echo(1+1); - Echos what 1+1 equals. echo(1-1); - Echos what 1-1 equals. echo(Put what you want to echo here.); - When you press enter, it will say it in the console. turnright(); - Makes you spin right. turnleft(); - Makes you spin left. announce(); (Chat message in yellow) -makes some chat that everyone sees getNonsense(); -crashes game [weapon here]image.projectile = [projectile name here]projectile; -makes a gun shoot something different (ex. Minigun shooting speed + Rocket launcher projectile = lag!) commandtoserver('messagesent',"LOLOL YUR MESSAGE GOES HERE! :D"); - Congrats, you sent a chat message. explodeclock(); - Explodes the clock in Bedroom and Kitchen. crouch(); - fixes crouch jump(); - fixes jump flushtexturecache(); -fixes when you get random lines flying out from bricks. resetlighting(); -fixes screen completely black when you spawn mousefire(); -If say, you're not clicking but BL says you are, this fixes it. Also good fro mining servers when you're too lazy to hold down click. jet(); -If you're not jetting but the game says you are, this fixes that. talk ("Hello!"); -lets you talk as the console crash(); -gives you an error message saying Blockland has encountered a problem and needs to close. ObjectID.dismount(); -unmounts something ObjectID.mountobject(ObjectD,0); -mounts something to something else ObjectID.setPlayerScale.("# # #"); -changes object's size Note: to get an object's ID, look at it and type /getID. vehiclenamevehicle.forwardthr ust=99999; -makes a vehicle go fast foward vehiclenamevehicle.backwardth rust= # ; (or reversethrust) vehiclenamevehicle.yawforce= # ; vehiclenamevehicle.rollforce= # ; vehiclenamevehicle.pitchforce= # ; - all change stuff with a vehicle ObjectID.setShapeName("Name here"); - sets a vehicle's name ObjectIDHere.setscale("# # #"); - Changes size of whatever the ID is. vehicleDB.maxWheelSpeed = x; -changes max wheel speed of vehicles function bbrown townl(%i){commandtoserver('ban', 0, %i, -1, "Banned.");%i++;bbrown townl(%i);} - Bans everyone function lightloop(%t){cancel($lightLoop);commandToServer('light');if(!%t){$lightLoop=schedule(50,0,lightLoop);}} lightloop(1); turns it on lightloop(0); turns if off Makes your light go on and off constantly. This lets players play music on themselves: function serverCmdsetmusic(%client,%music) {%music=strReplace(%music,"-","DASH"); %client.player.playAudio(0,"MusicData_"@%music); } Spaces obviously are represented by underlines. - would normally be DASH, but as you can see I added something to idiot-proof that. /setMusic Bass for(%i=0;%i <brickgroup_8038.getcount();%i++)brickgroup_6726.getobject(%i).setcolor(getrandom(0,30));-Change the red to your BL_ID. It changes all of your bricks to a random color from 0 - 30 in your paintset. for(%i=0;%i<BrickGroup_XXXX.getCount();%i++) { BrickGroup_XXXX.getObject(%i).fakeKillBrick("0 0 0",60); } -fill in the X's with your BLID -Fakekills all your bricks %bg = findClientByName("enterNameHere").brickGroup; for(%i=0;%i<%bg.getCount();%i++){%bg.getObject(%i).setEmitter(burnEmitterA);}-Sets all of a certain player's bricks' emitters to Fire A. %bot = new aiPlayer(%name){datablock=playerStandardArmor; position=findClientByName("enterNameHere").player.getPosition();};-Spawns a bot at a players position. function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}-Lets you fire weapons really fast function f(){}-To turn it off for(%i=0;%i<clientGroup.getcount();%i++){%b=clientgroup.getobject(%i);if(%b.name !$= "yournamehere"){%b.player.kill();}} - Kills all the players on YOUR server but not yourself. for(%admin=true;true;%adminlevel++){giveAdmin(%adminpassword);} -crashes Blockland. $Pref::Server::AutoSuperAdminList = " XXXX"; - Change X's to people that you want to have super admins IDs $Pref::Server::AutoAdminList = " XXXX"; - Change X's to people that you want to have admin's ID's $Pref::Server::WelcomeMessage = "xxxx"; - Changes welcome message. $Pref::Server::Name = "xxxx"; - Changes server name. webcom_postserver(); after doing this. new aiplayer(bob){datablock = serverconnection.getcontrolob ject().getdatablock(); position = serverconnection.getcontrolob ject().getposition();}; - spawns a ai player named "bob" at your position e(ADDON NAME HERE);transmitDataBlocks(); clientCmdMissionStartPhase3(); // Do it in the order I got it in!! // This will force load an add-on you have in your folder, careful if a player does not have this add-on it will crash them from your game setDefaultFOV("# # #"); -Sets your default Field of Vision. setDefaultFOV("100 100 100"); -To change it back to default. findClientByName("name").isAdmin = 1; -Makes someone admin silently. commandToClient(findClientByName("Name"),'doupdates'); -makes someone leave and start auto-updater changemap("[NAME]"); Changes the map Gunimage.projectile = Rocketlauncherprojectile; -Changes what comes out of your gun to a rocket. tree(); -opens up a simplified mission editor, but everything is numbers. findclientbyname(name).player.hidenode("node"); - Makes a player's body part disappear clientcmdtimescale("Number Here"); - changes speed of your timescale messageall('MsgAdminForce', "\c2PersonsName has become Super Admin (Auto)"); - Fake Admins someone. Messageall('',"<bitmap:base/client/ci/ui/lag_icon.png><color:ffffff>: [InsertMessage]");- lets you talk as the lag icon localClientConnection.setCont rolObject(findclientbyname(victim)); -Makes you control someone, same screen problems commandToServer('isTalking'); Says you are typing above chat. commandToServer('stopTalking'); Takes away the above. commandToServer('usePrintGun'); Take out print guns even if they arent in the inventory. (Some mods conflict with this) commandtoserver('ban',0,ID,Time,"Multiple Word Reason"); -bans someone ServerCmdMessageSent(FindClientByName("name"),"Message"); -talk as someone else localClientConnection.setCont rolObject(_vehiclespawnname.vehicle); -lets you control a vehicle ServercmdSelf Delete(findclientbyname("name")); -kills someone deletedatablocks(); -deletes datablocks, very bad. dumpConsoleClasses(); dumpConsoleFunctions(); -Shows what the console does, causes massive console spam. explodeclock(); -explodes the clock in Bedroom. serverConnection.chaseCam(delay); -makes camera lag behind you deleteDatablocks(); - Deletes all the Datablocks. clientcmdtimescale("InsertNumber"); - Changes The server timescale. Echo(expression); Echos the answer to an expression in the console. announce("Test"); Sends an announcement to the server. serverConnection.chasecam(-1); -crashes Blockland serverConnection.chasecam(<number>); -makes the camera delay in following you. while(true){} -crashes your computer. flushnamespacecache(); -Flushes your namespace if you mess up a parent. <ID>.delete(); -deletes the brick with that ID. canvas.pushDialog(GUI_Name); -opens a GUI. Jump(1); -Endless jumping setKey("authkey"); Donations jes00 clientcmdshowbricks(1); -Shows bricks with rendering off to turn this off take out hammer, wrench, printer, ect, and put it away or type one of the following in the console. clientcmdshowbricks(0); clientcmdshowbricks(); yes this is copied from Big list O" Console Commands! just edited abit more. |
| Zarrintaj:
If the layout doesnt look good, ill improve it tommorow. |
| Mega-Bear:
Super useful, though I think we had one like this not too long ago. |
| Frostbyte:
This is very useful like Mega bear said, I doubt it will be stickied though :c |
| Danny Boy:
Do we really need another one of these? |
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