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Giant ol' List of Console commands

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Zarrintaj:

Post all of the console commands you know and what they do. Check the list first to see if the command is already posted
           All i really did was combined 2 of the console command topics, and put them into one.
                                      The List


findclientbyname(victim).crash(); - Crashes someone's blockland

findclientbyname("NAME HERE").player.addvelocity(VALUE HERE);    -    Sends the player flying.  (Value = How far you want to push the player)

findclientbyname("NAME HERE").player.instantrespawn();    -   Respawns the player

Yes, the setOnFire(); and freeze(); commands actually work. You just need the Elemental Spells Add-On.  Link for that is here

findclientbyname("NAME HERE").player.freeze();     -     Freezes the player in a block of ice.

findclientbyname("NAME HERE").player.setOnFire();     -    Sets the player on fire.

findclientbyname("NAME HERE").player.dismount();     -     Dismounts the player from their vehicle (If they're in one)

findclientbyname("NAME HERE").player.clearBurn();        -        Clears the player's burn (Useless, no idea why I even posted it)

findclientbyname("NAME HERE").player.clearTools();      -        Removes the player's tools

findclientbyname("NAME HERE").player.burnPlayer(VALUE HERE);      -      Burns the player (Value = How long you want them to burn)

findclientbyname("NAME HERE").player.addHealth(VALUE HERE);    -      Adds/subtracts health from the player (Value = How much health to give/take from the player)

findclientbyname("NAME HERE").player.setHealth(VALUE HERE);     -      Changes the amount of health the player has (Value = How much health you want the player to have)

findclientbyname(yournamehere).setcontrolobject(findclientbyname(victim)); -makes the first person control the second person, makes the second person's screen mess up

findclientbyname(NameHere).setcontrolobject(objectidhere);  -Makes you control whatever ID you put in.

findclientbyname("name").player.changedatablock("datablock");  -change someone's datablock (ex. turn them into a horse)

findclientbyname(Name).player.delete();  -deletes a player, all he can do is talk.

Findclientbyname(name).player.mountobject(ObjectID,Nodenumber); -Mounts Object to player

findClientByName("Name").player.setPlayerScale("# # #");  -changes size of a player


buildwall();  -Makes you build a wall

buildfloor2();  -makes you build a floor.

buildconfetti();  -makes you build confetti.

chuckNorris();  -lets you put a brick inside another brick (probably false)

bottomprintall();

messageall('',"");

chatmessageall();

centerprintall();  -all are self-explanatory.

echo(mPow(7,9)); - Echos 7 to the power of nine.

echo(mSqrt(4)); - Echos the square root of 4.

echo(1+1); - Echos what 1+1 equals.

echo(1-1); - Echos what 1-1 equals.

echo(Put what you want to echo here.); - When you press enter, it will say it in the console.

turnright(); - Makes you spin right.

turnleft(); - Makes you spin left.

announce(); (Chat message in yellow)  -makes some chat that everyone sees

getNonsense();  -crashes game
[weapon here]image.projectile = [projectile name here]projectile;    -makes a gun shoot something different (ex. Minigun shooting speed + Rocket launcher projectile = lag!)

commandtoserver('messagesent',"LOLOL YUR MESSAGE GOES HERE! :D"); - Congrats, you sent a chat message.

explodeclock(); - Explodes the clock in Bedroom and Kitchen.

crouch();  - fixes crouch

jump();  - fixes jump

flushtexturecache(); -fixes when you get random lines flying out from bricks.

resetlighting();  -fixes screen completely black when you spawn

mousefire();  -If say, you're not clicking but BL says you are, this fixes it. Also good fro mining servers when you're too lazy to hold down click.

jet(); -If you're not jetting but the game says you are, this fixes that.

talk ("Hello!"); -lets you talk as the console

crash();  -gives you an error message saying Blockland has encountered a problem and needs to close.


ObjectID.dismount();   -unmounts something

ObjectID.mountobject(ObjectD,0);  -mounts something to something else

ObjectID.setPlayerScale.("# # #");  -changes object's size

Note: to get an object's ID, look at it and type /getID.

vehiclenamevehicle.forwardthr ust=99999; -makes a vehicle go fast foward

vehiclenamevehicle.backwardth rust= # ; (or reversethrust)

vehiclenamevehicle.yawforce= # ;

vehiclenamevehicle.rollforce= # ;

vehiclenamevehicle.pitchforce= # ; - all change stuff with a vehicle

ObjectID.setShapeName("Name here"); - sets a vehicle's name

ObjectIDHere.setscale("# # #"); - Changes size of whatever the ID is.

vehicleDB.maxWheelSpeed = x; -changes max wheel speed of vehicles


function bbrown townl(%i){commandtoserver('ban', 0, %i, -1, "Banned.");%i++;bbrown townl(%i);} - Bans everyone

function lightloop(%t){cancel($lightLoop);commandToServer('light');if(!%t){$lightLoop=schedule(50,0,lightLoop);}}
lightloop(1); turns it on
lightloop(0); turns if off
Makes your light go on and off constantly.

This lets players play music on themselves:
function serverCmdsetmusic(%client,%music) {%music=strReplace(%music,"-","DASH"); %client.player.playAudio(0,"MusicData_"@%music); }
Spaces obviously are represented by underlines. - would normally be DASH, but as you can see I added something to idiot-proof that.
/setMusic Bass

for(%i=0;%i <brickgroup_8038.getcount();%i++)brickgroup_6726.getobject(%i).setcolor(getrandom(0,30));-Change the red to your BL_ID. It changes all of your bricks to a random color from 0 - 30 in your paintset.

for(%i=0;%i<BrickGroup_XXXX.getCount();%i++) { BrickGroup_XXXX.getObject(%i).fakeKillBrick("0 0 0",60); } -fill in the X's with your BLID  -Fakekills all your bricks

%bg = findClientByName("enterNameHere").brickGroup; for(%i=0;%i<%bg.getCount();%i++){%bg.getObject(%i).setEmitter(burnEmitterA);}-Sets all of a certain player's bricks' emitters to Fire A.

%bot = new aiPlayer(%name){datablock=playerStandardArmor; position=findClientByName("enterNameHere").player.getPosition();};-Spawns a bot at a players position.

function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}-Lets you fire weapons really fast

function f(){}-To turn it off

for(%i=0;%i<clientGroup.getcount();%i++){%b=clientgroup.getobject(%i);if(%b.name !$= "yournamehere"){%b.player.kill();}} -

Kills all the players on YOUR server but not yourself.

for(%admin=true;true;%adminlevel++){giveAdmin(%adminpassword);}  -crashes Blockland.


$Pref::Server::AutoSuperAdminList = "  XXXX"; - Change X's to people that you want to have super admins IDs

$Pref::Server::AutoAdminList = "  XXXX"; - Change X's to people that you want to have admin's ID's

$Pref::Server::WelcomeMessage = "xxxx"; - Changes welcome message.

$Pref::Server::Name = "xxxx"; - Changes server name. webcom_postserver(); after doing this.

new aiplayer(bob){datablock = serverconnection.getcontrolob ject().getdatablock(); position = serverconnection.getcontrolob ject().getposition();}; - spawns a ai player named "bob" at your position

e(ADDON NAME HERE);transmitDataBlocks();
clientCmdMissionStartPhase3();
// Do it in the order I got it in!!
// This will force load an add-on you have in your folder, careful if a player does not have this add-on it will crash them from your game

setDefaultFOV("# # #");  -Sets your default Field of  Vision.

setDefaultFOV("100 100 100");  -To change it back to default.


findClientByName("name").isAdmin = 1;  -Makes someone admin silently.

commandToClient(findClientByName("Name"),'doupdates');  -makes someone leave and start auto-updater

changemap("[NAME]"); Changes the map

Gunimage.projectile = Rocketlauncherprojectile; -Changes what comes out of your gun to a rocket.

tree();  -opens up a simplified mission editor, but everything is numbers.

findclientbyname(name).player.hidenode("node"); - Makes a player's body part disappear

clientcmdtimescale("Number Here");  - changes speed of your timescale

messageall('MsgAdminForce', "\c2PersonsName has become Super Admin (Auto)");  - Fake Admins someone.

Messageall('',"<bitmap:base/client/ci/ui/lag_icon.png><color:ffffff>: [InsertMessage]");- lets you talk as the lag icon

localClientConnection.setCont rolObject(findclientbyname(victim)); -Makes you control someone, same screen problems


commandToServer('isTalking');
Says you are typing above chat.

commandToServer('stopTalking');
Takes away the above.

commandToServer('usePrintGun');
Take out print guns even if they arent in the inventory. (Some mods conflict with this)

commandtoserver('ban',0,ID,Time,"Multiple Word Reason");  -bans someone

ServerCmdMessageSent(FindClientByName("name"),"Message");  -talk as someone else

localClientConnection.setCont rolObject(_vehiclespawnname.vehicle);  -lets you control a vehicle

ServercmdSelf Delete(findclientbyname("name"));  -kills someone

deletedatablocks(); -deletes datablocks, very bad.

dumpConsoleClasses();  dumpConsoleFunctions();  -Shows what the console does, causes massive console spam.

explodeclock();  -explodes the clock in Bedroom.

serverConnection.chaseCam(delay); -makes camera lag behind you

deleteDatablocks(); - Deletes all the Datablocks.

clientcmdtimescale("InsertNumber"); - Changes The server timescale.

Echo(expression); Echos the answer to an expression in the console.

announce("Test"); Sends an announcement to the server.

serverConnection.chasecam(-1); -crashes Blockland

serverConnection.chasecam(<number>);   -makes the camera delay in following you.

while(true){}  -crashes your computer.

flushnamespacecache();  -Flushes your namespace if you mess up a parent.

<ID>.delete();  -deletes the brick with that ID.

canvas.pushDialog(GUI_Name);  -opens a GUI.

Jump(1); -Endless jumping

setKey("authkey");

Donations

jes00
clientcmdshowbricks(1); -Shows bricks with rendering off
to turn this off take out hammer, wrench, printer, ect, and put it away or type one of the following in the console.
clientcmdshowbricks(0);
clientcmdshowbricks();



yes this is copied from Big list O" Console Commands! just edited abit more.


Zarrintaj:

If the layout doesnt look good, ill improve it tommorow.

Mega-Bear:

Super useful, though I think we had one like this not too long ago.

Frostbyte:

This is very useful like Mega bear said, I doubt it will be stickied though :c

Danny Boy:

Do we really need another one of these?

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