Game idea - Blended

Author Topic: Game idea - Blended  (Read 2415 times)

Since I can't come up with a better name for it...

I'm pretty sure it's already taken too...

Stats
Health – The player has 100 health. When damaged, points are subtracted from health, and once it reaches 20, the player passes out. If it reaches 0, the player dies.

Energy – The player has 100 energy. When moving, or fighting, or doing things in general, energy is subtracted by 1 point per 30 seconds. If it reaches 20, the player passes out. If it reaches 0, the player dies.

Hunger – The player starts with 0 hunger. When doing nothing, 1 point of hunger is gained every 1 minute. When moving, or fighting, or doing things in general, 1 point of hunger are added every 30 seconds.

Thirst – The player starts with 0 hunger. When doing nothing, 2 points of thirst is gained every 1 minute. When moving, or fighting, or doing things in general, 2 points of thirst are added every 30
seconds.



To be done.


The player starts out with nothing. As they work on their way up by killing animals, among others, they get items. Those items are then combined to form other, better items that the player can equip. Every item and every piece of equipment is shown as a card, and each card takes up an inventory space. The players inventory, however, isn't big, and most items can't be stacked, making farming items hard.

Egg Shooter - Made from 2 curved horns and 1 bucket of goat milk to smoothen the horns, the egg shooter is capable of launching eggs with great force.
Leather Plated Axe - Made from 2 bear bones, 1 egg, and 2 hides, the leather plated axe is a powerful weapon, despite not being able to slice, instead it's blade is protected by leather, allowing the carrier to bash enemies, breaking bones and separating blood from bone.
Grill - Made from 4 iron and 2 wood, a grill is required to grill items such as steaks.



Raw Steak – Raw steak, cut out from a killed cow. Raw steak is blood red and causes 20 health damage and sickness if eaten raw. It can be cooked into Cooked Steak and grilled into Grilled Steak. Becomes a Gross Steak if not eaten or cooked for 24 hours.
Gross Steak – A steak that wasn't eaten withing 24 hours. If eaten causes 40 health damage and sickness.
Cooked Steak – Cooked steak, cooked from a raw steak. Cooked steak is brown and heals 20 health if eaten. Becomes a Gross Steak if not eaten within 24 hours of being cooked. Cooking requires an open fire.
Grilled Steak – Grilled steak, grilled from a raw steak. Grilled steak is brown and heals 30 health if eaten. Becomes a Gross Steak if not eaten within 24 hours of being grilled. Grilling requires a Grill.
Cow Bones – Bones from a cow. Becomes bone dust if not used within 7 days.
Bone Dust – Dust from bones.
Cow Blood – Blood from a cow. Becomes blood dust if not used within 7 days.
Blood Dust – Dust from blood.
Cowhide – Hides from a cow. Can be crafted into Leather Stitches at a Loom.
Leather Stitches – Leather stitches made from cowhides.
Sheep Bones – Bones from a sheep.


Desert
Forest
Plains
Beach
Ocean
Savannah
Volcano
Jungle




There are lots of animals, and they all drop stuff too!

Cow
Drop: Raw Beef x1
Drop: Cow Bones x1
Drop: Cow Blood x1
Harvest: Cow Milk x1
Skinning: Hide x1-2

Sheep
Drop: Sheep Bones x1
Drop: Sheep Blood x1-2
Harvest: Soft Wool x1-2
Skinning: Soft Wool x1-3

Ram
Drop: Curved Horn x2
Drop: Ram Bones x1
Drop: Ram Blood
Harvest: Ram Wool x1-3
Skinning: Ram Wool x2-3

Goat
Drop: Curved Horn x2
Drop: Soft Wool x1-2
Drop: Goat Bones x1
Drop: Goat Blood x1
Harvest: Soft Wool x1-2
Harvest: Goat Milk x1
Skinning: Soft Wool x1-3

Hen
Drop: White Feather x1-2
Drop: Hen Bones x1
Drop: Hen Blood x1
Harvest: Chicken Egg x1-3

Crow
Drop: Black Feather x1-2
Drop: Crow Bones x1
Drop: Crow Blood x1

Bear
Drop: Huge Claw x2
Drop: Huge Tooth x2-4
Drop: Thick Fur x2
Drop: Bear Bones x1
Drop: Bear Blood x1

Wolf
Drop: Small Tooth x2-4
Drop: Wolf Bones x1
Drop: Wolf Blood x1
Skinning: Grey Fur x1

Deer
Drop: Tender Meat x1-2
Drop: Deer Bones x1
Drop: Deer Blood x1
Skinning: Deer Hide x1

Snake
Drop: Poison Tooth x2
Skinning: Snake Scales x1


Farming is possible with a variety of different crops, most of them can be found in the wilderness.

To be done.
« Last Edit: August 25, 2011, 01:05:00 AM by Sickan »


How about Blended? Will it blend?

How about Blended? Will it blend?

That is the question.

Cooltextlol
sounds pretty generic



Thanks, it should say "Farming". Fixing.

Also, please add suggestions for animals, enemies, factions, anything you'd like to see in a game. PS. It won't have op stealth!

Come on, I mean really, anything you can think of made of any of the mats listed above. Or come up with a piece of terrain, an animal or maybe a function. Anything and I'd be happy.


Bears were already on the list.


Rabbit, Chipmunk, Squirrel, and frog.