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Animated item help

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otto-san:


--- Quote from: cciamlazy on August 24, 2011, 11:24:29 PM ---No all I am doing is something like the spear but instead if it putting your hand in the air it does something else. But I don't need to change what it does because I made it animated and I do not know how to make it work. If you had skype I could show you.

--- End quote ---
Okay.

So just to clarify, are you modeling it yourself?

If so, just add another sequence and name it something else. In the weapon's preFire function, make it play that sequence instead of the spear throwing one.

Extrude:

You don't need the whole onScript thing, you just need...

--- Code: ---stateSequence[x] = "x";
--- End code ---


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