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Another another weapon pack.

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Red Cube:

Stakeout and Uzi look beast. You going to add reload animations, or are you going to do that non-professional brick move click thingy that someone who claims to be called "Bushido" uses?

--- Quote from: Zloff on September 08, 2011, 06:18:36 PM ---I was going to say "why does a 9mm smg deal more damage than a 5.56 rifle?", but then I remembered this is a pack based off of blackops

I always find the inaccuracy of weapons in call of duty to be funny

--- End quote ---
Oh lol
Gameloft's Gangstar: Miami Vindication also has handicapped accuracy
You can barely hit someone with a pistol from about 25 feet away :/

DrenDran:


--- Quote from: Red Cube on September 08, 2011, 06:27:15 PM ---Stakeout and Uzi look beast. You going to add reload animations, or are you going to do that non-professional brick move click thingy that someone who claims to be called "Bushido" uses?Oh lol
Gameloft's Gangstar: Miami Vindication also has handicapped accuracy
You can barely hit someone with a pistol from about 25 feet away :/

--- End quote ---
haha
nah, the brick move click thing is just a temp
read a few posts before, animations are done and on the way
also, the OP doesn't have the right data

DrenDran:

Added ammokit.
Made the stakeout work with the ammo system.
Added animations to a few weapons.

Just waiting on thekhoz for a remote model, and althar for a few animaions, then this may very will be submitted to rtb within one/two/three days.

Mushroom man:

Are there muzzle flashes and bullet hits?

DrenDran:


--- Quote from: Mushroom man on September 09, 2011, 11:39:00 PM ---Are there muzzle flashes and bullet hits?

--- End quote ---
Bullet hits, yes.
Muzzle flashes, don't believe so. Not sure what to do there. As in, how it should look for these kinds of guns.

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