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Need a bit of eventing help.

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Trinity Armory:

I'm working on a boss mode arena build for the MAS Server. However, I'm wanting to set it so the server plays a music theme both pre-and-during the battle, however for the life of me I can't locate a event that will do the job right. I've tried spaced out music bricks, but it just desyncs as you flee, as the arena is built to give everyone room to dodge, and I can't locate any events off my event tree (except for perhaps VCE, which I don't have much knowlege of).

Can someone help me out with the events required for client musicplaying directed by the host?

Dread:

I'm not sure how client music playing would be done (although it would be very convenient to have), but if this ends up not working out, an alternative could be triggering a long-range music brick when they enter the room, and having the brick switch to the battle music when the boss spawns.

Good_patch:

If your decent enough with scripts you can edit the distance of the music.

phflack:

either edit the distance of the music like above, or convert the music to a sound and use the playsound event to the client

RedGajin:

Or you could just place a bunch of music bricks around and switch them all on at the same time.

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