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| Print Brick not Acknowledging Printer |
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| Chrono:
--- Quote from: White Tiger (6224) on August 30, 2011, 11:21:20 AM ---You mean like the brick in its physical state? So like your asking for pics? If so I can do that. If not, pretty much everythings there. What else would you need? Thanks! --- End quote --- It's not the whole thing because the code you posted is missing the end bracket. |
| White Tiger (6224):
--- Quote from: Chrono on August 30, 2011, 03:44:20 PM ---It's not the whole thing because the code you posted is missing the end bracket. --- End quote --- Very Sorry, didn't even notice. I didn't hilight the whole thing. Thanks! --- Code: ---datablock fxDTSBrickData(brick2x32FPData) { brickFile = "./2X32FP.blb"; category = "RP"; subCategory = "Miscellaneous"; uiName = "2X32F Print"; iconName = "Add-Ons/Brick_WTs_Special/WTicon"; }; --- End code --- |
| Chrono:
There's couple of values on the datablock that need to be set to make it a print brick. hasPrint = 1; printAspectRatio = ###; An example of printAspectRatio, for 2x2 plate print brick, it would show as: printAspectRatio = "2x2f"; And for the 2x2 ramp print brick: printAspectRatio = "2x2r"; And for the 1x4x4 print brick: printAspectRatio = "1x1"; 1x1 without the f is actually 0.5x0.6, so a quality 1x1 print would be 512x614 Where if you add the f, it's 0.5x0.5, so it would be a square, 512x512 Ramps seem to be a 1:1 ratio as well. Seeing how you have a 2x32 flat print brick, you would put : printAspectRatio = "2x32f"; |
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