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Death and item detection

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mp7964:

I am trying to do a script that will detect when a player was killed, and if that player was holding an item, mainly for a autokick system i'm doing, how would I do this?

jes00:


--- Quote from: jes00 on August 31, 2011, 08:22:04 AM ---Someone should make a script that does the following:

* When a player dies it checks if they had an item(or weapon) on hand
* If they did not it kicks the person that killed them from the serverThis would stop free killing a little in jail RPs

--- End quote ---
Lol

mp7964:


--- Quote from: jes00 on August 31, 2011, 09:12:31 PM ---Lol

--- End quote ---
Shaddap. Lol.

Placid:

package function GameConnection::onDeath(%client,%obj,%killer,%type,%area). %client will be the client of the person killed, %killer will be the killer.

to kick them just delete their client (not to be confused with the player)

dUMBELLS:

As for checking whether the player is holding an item, use if(isObject(%client.player.getMountedImage(SLOT))).

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