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Toggling A Mod
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Headcrab Zombie:

--- Quote from: adam savage on September 10, 2011, 05:23:44 PM ---

--- End quote ---
There are several things wrong with that.
Plus I believe this has already been solved.
Blocker Ctgr:

--- Code: ---package niceToGreetYou
{
function newChatHud_addLine(%text)
{
//Called when any line of text is added to the chat box
Parent::newChatHud_addLine(%text);
//This will turn the "Destiny connected." into "Destiny"
%nameToGreet = strReplace(%text," connected.","");
//If the %nameToGreet variable is different to the original line greet them,
//otherwise it's something else
if(%nameToGreet !$= %text)
{
//Send a chat message saying hi to the player who joined (%nameToGreet)
commandtoserver('messagesent',"Hey, " @ %nameToGreet);
}
}
};
activatePackage(niceToGreetYou);

--- End code ---

Theres the real one. And it works
jes00:
I've now taken to making a less abusive auto greeter.
Amade:

--- Quote from: jes00 on September 12, 2011, 07:19:00 AM ---I've now taken to making a less abusive auto greeter.
--- End quote ---
it's not abusive, it's just annoying, and nothing you can do will make it not annoying.
jes00:

--- Quote from: Amade on September 12, 2011, 11:37:36 AM ---it's not abusive,

--- End quote ---
It is abusive because people can say "Connected." to trigger it.

--- Quote from: Amade on September 12, 2011, 11:37:36 AM --- it's just annoying, and nothing you can do will make it not annoying.

--- End quote ---
I tried making it just say "Hi" when a player enters with a two and a half second delay and nobody even noticed it.
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